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Why does a published setting need "support"?
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<blockquote data-quote="Glyfair" data-source="post: 3712918" data-attributes="member: 53"><p>It depends on what you mean by "do just fine." </p><p></p><p>Based on the history of RPGs, I think a setting will not be very popular long term unless there are regular products released for it. Some people will be fans and stick to it for a long time, but those numbers will keep dropping.</p><p></p><p>Quasqueton could release "Quasqueton's Amazing Complete Campaign setting" today and have it sell out quickly if it is incredible. If he commits to not releasing anything else then after a year or two sales will be at a level where it isn't worthwhile for him to print anymore copies. 10 years from now a fraction of the people who bought it will still play it, another fraction will occasionally bring it out periodically for a new game. However, no one else will get into it because it's not available, or incredibly hard to find. </p><p></p><p>If Quasqueton decides there is enough interest to do a reprint, due to it's "legendary status," it will still be tough to meet the minimums needed for a setting a decade or more old to be reprinted.</p><p></p><p>I can't think of any setting that has ever met this criteria and been a long term success. All succeed along with support throughout the years (take the Wilderlands of High Fantasy as an example).</p></blockquote><p></p>
[QUOTE="Glyfair, post: 3712918, member: 53"] It depends on what you mean by "do just fine." Based on the history of RPGs, I think a setting will not be very popular long term unless there are regular products released for it. Some people will be fans and stick to it for a long time, but those numbers will keep dropping. Quasqueton could release "Quasqueton's Amazing Complete Campaign setting" today and have it sell out quickly if it is incredible. If he commits to not releasing anything else then after a year or two sales will be at a level where it isn't worthwhile for him to print anymore copies. 10 years from now a fraction of the people who bought it will still play it, another fraction will occasionally bring it out periodically for a new game. However, no one else will get into it because it's not available, or incredibly hard to find. If Quasqueton decides there is enough interest to do a reprint, due to it's "legendary status," it will still be tough to meet the minimums needed for a setting a decade or more old to be reprinted. I can't think of any setting that has ever met this criteria and been a long term success. All succeed along with support throughout the years (take the Wilderlands of High Fantasy as an example). [/QUOTE]
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Why does a published setting need "support"?
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