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Why DON'T you pirate?
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<blockquote data-quote="S'mon" data-source="post: 4744889" data-attributes="member: 463"><p>1. I don't like having to register on most Torrent sites.</p><p></p><p>2. I would rather pay the publishers for their efforts, if their product is available at a reasonable price. Incentive-Reward theory - "Encourage Progress of Science & the Useful Arts" etc etc. This is particularly the case for in-print works.</p><p></p><p>3. I have enough money that I can afford reasonable costs for legal download.</p><p></p><p>4. Downloading tons of stuff I'll never use is pointless.</p><p></p><p>I did once download a presumably unauthorised copy of a splatbook in order to check on an ability that a player who owned the book wanted for his PC. </p><p></p><p>I also downloaded a presumably unauthorised copy of an old long-OOP module which I had previously bought a hardcopy of on Ebay, as the module hardcopy came missing its dungeon maps, and without the maps I couldn't run it!</p></blockquote><p></p>
[QUOTE="S'mon, post: 4744889, member: 463"] 1. I don't like having to register on most Torrent sites. 2. I would rather pay the publishers for their efforts, if their product is available at a reasonable price. Incentive-Reward theory - "Encourage Progress of Science & the Useful Arts" etc etc. This is particularly the case for in-print works. 3. I have enough money that I can afford reasonable costs for legal download. 4. Downloading tons of stuff I'll never use is pointless. I did once download a presumably unauthorised copy of a splatbook in order to check on an ability that a player who owned the book wanted for his PC. I also downloaded a presumably unauthorised copy of an old long-OOP module which I had previously bought a hardcopy of on Ebay, as the module hardcopy came missing its dungeon maps, and without the maps I couldn't run it! [/QUOTE]
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