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Why FR Is "Hated"
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<blockquote data-quote="Kramodlog" data-source="post: 7126071" data-attributes="member: 55961"><p>I can say what people like about it and from those I can guess what people do not like.</p><p></p><p>What is liked:</p><p></p><p>1- Details. The FR is the most detailed setting. Greenwood gave TSR a rich setting with a long history and dept. No setting has come close to it, although there was a desire to recreate this dept with Eberron. </p><p></p><p>2- Diversity. Everything and nothing is the FR.</p><p></p><p>3- Support. The FR evolved and aged. It made the setting alive. </p><p></p><p>What people do not like:</p><p></p><p>1- Details. Some DMs feel that too much detail in a setting stiffules their creativity. Some also feel pressure to respect the canon history of a setting and some players also add to that pressure. Some people just want a map.</p><p></p><p>2- Diversity. There is too much stuff to manage in the FR. Some people will feel they can't, to name one example, have a post-apocalyptic setting with low technology and magic in the FR. Logically, tech and magic would leak into that pot-apocalyptic zone rapidly.</p><p></p><p>3- Support. The FR changed too much over the years and there is too much info to track, not counting the world shacking events that happen too often and have lost meaning. Again, some people just want a map. </p><p></p><p>I'm sure other settings would get as much hate as the FR, if only those settings would have been as wide spread and used as the FR. Ravenloft was rebooted too many times and they didn't always bothered to explain the changed in setting, but Ravenloft was a niche setting. Dark Sun was awesome, but was rebooted with the first series of novels and the setting never managed to get its act together after that. It also struggled to produce rich flavorful material. But again, it was just too niche for have a critical mass of haters. Planescape was rich, but it never did have coherent creative vision or a central map that could give players a mental image of the setting. Etc, etc.</p></blockquote><p></p>
[QUOTE="Kramodlog, post: 7126071, member: 55961"] I can say what people like about it and from those I can guess what people do not like. What is liked: 1- Details. The FR is the most detailed setting. Greenwood gave TSR a rich setting with a long history and dept. No setting has come close to it, although there was a desire to recreate this dept with Eberron. 2- Diversity. Everything and nothing is the FR. 3- Support. The FR evolved and aged. It made the setting alive. What people do not like: 1- Details. Some DMs feel that too much detail in a setting stiffules their creativity. Some also feel pressure to respect the canon history of a setting and some players also add to that pressure. Some people just want a map. 2- Diversity. There is too much stuff to manage in the FR. Some people will feel they can't, to name one example, have a post-apocalyptic setting with low technology and magic in the FR. Logically, tech and magic would leak into that pot-apocalyptic zone rapidly. 3- Support. The FR changed too much over the years and there is too much info to track, not counting the world shacking events that happen too often and have lost meaning. Again, some people just want a map. I'm sure other settings would get as much hate as the FR, if only those settings would have been as wide spread and used as the FR. Ravenloft was rebooted too many times and they didn't always bothered to explain the changed in setting, but Ravenloft was a niche setting. Dark Sun was awesome, but was rebooted with the first series of novels and the setting never managed to get its act together after that. It also struggled to produce rich flavorful material. But again, it was just too niche for have a critical mass of haters. Planescape was rich, but it never did have coherent creative vision or a central map that could give players a mental image of the setting. Etc, etc. [/QUOTE]
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