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Why FR Is "Hated"
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<blockquote data-quote="Mercule" data-source="post: 7133433" data-attributes="member: 5100"><p>Actually, that's pretty much exactly "suck it up and learn to live with the Realms"? The topic was using published adventures. You're saying, pretty much explicitly, that if I don't like the Realms, I should just "run [my] own campaign without using pre-published adventures.</p><p></p><p>Let's see:</p><p>- <u>Hoard of the Dragon Queen</u>: Set in the Realms. Practically impossible to extract without reducing it to an outline and rebuilding. I tried.</p><p>- <u>Rise of Tiamat</u>: Set in the Realms. First chapter is pleading with the Lords of Waterdeep or their proxies. Follow-up to HotDQ. I made some assumptions about which I'm comfortable that it wouldn't be reasonable to convert. I actually did browse the first chapter in the store to see if I could replace it with stuff in Sharn. Not really.</p><p>- <u>Princes of the Apocalypse</u>: Set in the Realms. Not horrible to convert, aside from some mapping issues.</p><p>- <u>Out of the Abyss</u>: Set in the Realms. Not a fan of drow or the Underdark, but I like demons. After reading a few reviews, it sounded more hardwired to the Realms than I'd like.</p><p>- <u>Curse of Strahd</u>: Not set in the Realms. Oh, wait... It has a couple pages "advertising" the Realms. Bummer, but usable. So far, it's been enjoyable, too.</p><p>- <u>Storm King's Thunder</u>: Set in the Realms. From the reviews, a non-trivial amount of the book could be used as Realms source material. I was going to pick it up, but that stopped me.</p><p>- <u>Tomb of Annihilation</u>: Set in the Realms. Difficulty of conversion unknown. I heard that it could be used as a Chult source book, but that could be speculation.</p><p></p><p>So, looking at that list, I think ToA will show what the pattern is. If it's easy to convert and/or has a conversion appendix/web supplement, then they're alternating between hard-Realms and generic-with-Realms-as-glue. I retract the more inflammatory bits of what I've said but will remain annoyed about and object to every book having some tie to the Realms. If it's tightly-coupled to the Realms, then it pretty much shows that they're all-Realms, all the time and CoS was the oddity.</p><p></p><p>It's funny, but it's using the Volo, Yawning Portal, and stupid beholder thing that really add fuel to the fire. There is literally no book that's come out since the core rules that doesn't have some reminder of the Realms' primacy.</p></blockquote><p></p>
[QUOTE="Mercule, post: 7133433, member: 5100"] Actually, that's pretty much exactly "suck it up and learn to live with the Realms"? The topic was using published adventures. You're saying, pretty much explicitly, that if I don't like the Realms, I should just "run [my] own campaign without using pre-published adventures. Let's see: - [U]Hoard of the Dragon Queen[/U]: Set in the Realms. Practically impossible to extract without reducing it to an outline and rebuilding. I tried. - [U]Rise of Tiamat[/U]: Set in the Realms. First chapter is pleading with the Lords of Waterdeep or their proxies. Follow-up to HotDQ. I made some assumptions about which I'm comfortable that it wouldn't be reasonable to convert. I actually did browse the first chapter in the store to see if I could replace it with stuff in Sharn. Not really. - [U]Princes of the Apocalypse[/U]: Set in the Realms. Not horrible to convert, aside from some mapping issues. - [U]Out of the Abyss[/U]: Set in the Realms. Not a fan of drow or the Underdark, but I like demons. After reading a few reviews, it sounded more hardwired to the Realms than I'd like. - [U]Curse of Strahd[/U]: Not set in the Realms. Oh, wait... It has a couple pages "advertising" the Realms. Bummer, but usable. So far, it's been enjoyable, too. - [U]Storm King's Thunder[/U]: Set in the Realms. From the reviews, a non-trivial amount of the book could be used as Realms source material. I was going to pick it up, but that stopped me. - [U]Tomb of Annihilation[/U]: Set in the Realms. Difficulty of conversion unknown. I heard that it could be used as a Chult source book, but that could be speculation. So, looking at that list, I think ToA will show what the pattern is. If it's easy to convert and/or has a conversion appendix/web supplement, then they're alternating between hard-Realms and generic-with-Realms-as-glue. I retract the more inflammatory bits of what I've said but will remain annoyed about and object to every book having some tie to the Realms. If it's tightly-coupled to the Realms, then it pretty much shows that they're all-Realms, all the time and CoS was the oddity. It's funny, but it's using the Volo, Yawning Portal, and stupid beholder thing that really add fuel to the fire. There is literally no book that's come out since the core rules that doesn't have some reminder of the Realms' primacy. [/QUOTE]
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