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Why is realism "lame"?
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<blockquote data-quote="CroBob" data-source="post: 6065238" data-attributes="member: 6683307"><p>Why? It's what you do with anything else. If you don't like a certain food, you either alter the recipe until you do like it, or you eat something else. Don't like how unrealistic a fantasy game is? Change it until you like it, or play something else. It's not ballsing up, it's a practical solution. Playing the game you want, how you want, is the best way to game. I fail to see how that's remotely bad advice.</p><p></p><p></p><p></p><p>So (1) "God did it", and (2) "Magic has a spiritual fatigue element" are full explanations with no missing steps or complexity for you, but "He's so tough that falling at terminal velocity simply won't kill him" isn't a good enough explanation for that? I think you're missing my point entirely. I'm not saying that it's realistic, or that it can be explained through parallels with reality, I'm saying that it doesn't <em>need</em> to parallel reality, because it's <em>fiction</em>. If you want an explaination, you can make one up on the fly. Say he's simply that tough, or say the acceleration of gravity versus the wind resistance greatly reduces terminal velocity in this specific world, or whatever. You can explain it however you want! That's not your problem. You don't like it because it doesn't parallel reality. You want it to. Bottom line. And that's fine. I don't empathize, but that's your problem, not the lack of an explanation.</p><p></p><p></p><p></p><p>Not only is it what they claim, if it's to be believable at all, that's what it <em>must</em> be; A character's ability to continue taking relevant action. Once you reach zero, you're actually injured, not just worn out and bruised... Why can a high level Fighter do those things? I provided two explanations for the fall damage in my last paragraph. Lava could simply be not as hot as in real life, or he's simply so tough that he can withstand falling in friggin' lava. Bam! Again, any explanation you want. You claim there's no in-game reason, but there obviously is, since that's what happens. If you want to explain it with in-game physics, go ahead. Nobody's stopping you. If you want it more realistic, do that. Again, the problem is not the lack of explanation, it's the lack of this fantasy being real.</p><p></p><p></p><p></p><p>I have no idea how haste aging a wizard, coming back from the dead, or leveling, can even possibly correlate with anything that happens in reality. It's all completely fictitious. None of that was realistic, because there's nothing in reality we can compare it to, aside other fictions or, possibly, medical science, but that's reaching. More gritty, sure, but not more realistic at all.</p></blockquote><p></p>
[QUOTE="CroBob, post: 6065238, member: 6683307"] Why? It's what you do with anything else. If you don't like a certain food, you either alter the recipe until you do like it, or you eat something else. Don't like how unrealistic a fantasy game is? Change it until you like it, or play something else. It's not ballsing up, it's a practical solution. Playing the game you want, how you want, is the best way to game. I fail to see how that's remotely bad advice. So (1) "God did it", and (2) "Magic has a spiritual fatigue element" are full explanations with no missing steps or complexity for you, but "He's so tough that falling at terminal velocity simply won't kill him" isn't a good enough explanation for that? I think you're missing my point entirely. I'm not saying that it's realistic, or that it can be explained through parallels with reality, I'm saying that it doesn't [I]need[/I] to parallel reality, because it's [I]fiction[/I]. If you want an explaination, you can make one up on the fly. Say he's simply that tough, or say the acceleration of gravity versus the wind resistance greatly reduces terminal velocity in this specific world, or whatever. You can explain it however you want! That's not your problem. You don't like it because it doesn't parallel reality. You want it to. Bottom line. And that's fine. I don't empathize, but that's your problem, not the lack of an explanation. Not only is it what they claim, if it's to be believable at all, that's what it [I]must[/I] be; A character's ability to continue taking relevant action. Once you reach zero, you're actually injured, not just worn out and bruised... Why can a high level Fighter do those things? I provided two explanations for the fall damage in my last paragraph. Lava could simply be not as hot as in real life, or he's simply so tough that he can withstand falling in friggin' lava. Bam! Again, any explanation you want. You claim there's no in-game reason, but there obviously is, since that's what happens. If you want to explain it with in-game physics, go ahead. Nobody's stopping you. If you want it more realistic, do that. Again, the problem is not the lack of explanation, it's the lack of this fantasy being real. I have no idea how haste aging a wizard, coming back from the dead, or leveling, can even possibly correlate with anything that happens in reality. It's all completely fictitious. None of that was realistic, because there's nothing in reality we can compare it to, aside other fictions or, possibly, medical science, but that's reaching. More gritty, sure, but not more realistic at all. [/QUOTE]
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