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Why is realism "lame"?
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<blockquote data-quote="Elf Witch" data-source="post: 6065516" data-attributes="member: 9037"><p>Bill explained it better than I have. </p><p></p><p>We are just going in circles at this point. I am sorry you don't or won't understand what I am saying. That certain things are enough to make be unable to suspend my disbelief. That they hit me over the head that this is a GAME. I know it is a game but I want the rules to fade away in the back ground as much as possible. I want to be able to think like my PC and explore the world. As a DM I want to be able to make a living breathing world that makes sense to me. Unless I have or the world designer changed how basic gravity works and how fire works on the human body then I find it a bug that these things stop happening at high level for no other logical reason that the person has more hit points. I don't know how to describe this any other way. </p><p></p><p>Sure as the DM I can pull out the god did it or you got lucky but this gets old and unbelievable if it happens all the time and there is my point falling from a high cliff or being dropped by a dragon should not be something that you can live through over and over again it makes the game feel like a cartoon at that point the PCs become Wily E Coyote. </p><p></p><p>Just because something is fiction does not mean you can do anything you want it. Well you can but doing so will stop you from being published. In a magical setting in a fictional novel for example the author sets up how things work if he does it well then the reader is willing to suspend disbelief as long as the author does nothing to break the rules he has created.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6065516, member: 9037"] Bill explained it better than I have. We are just going in circles at this point. I am sorry you don't or won't understand what I am saying. That certain things are enough to make be unable to suspend my disbelief. That they hit me over the head that this is a GAME. I know it is a game but I want the rules to fade away in the back ground as much as possible. I want to be able to think like my PC and explore the world. As a DM I want to be able to make a living breathing world that makes sense to me. Unless I have or the world designer changed how basic gravity works and how fire works on the human body then I find it a bug that these things stop happening at high level for no other logical reason that the person has more hit points. I don't know how to describe this any other way. Sure as the DM I can pull out the god did it or you got lucky but this gets old and unbelievable if it happens all the time and there is my point falling from a high cliff or being dropped by a dragon should not be something that you can live through over and over again it makes the game feel like a cartoon at that point the PCs become Wily E Coyote. Just because something is fiction does not mean you can do anything you want it. Well you can but doing so will stop you from being published. In a magical setting in a fictional novel for example the author sets up how things work if he does it well then the reader is willing to suspend disbelief as long as the author does nothing to break the rules he has created. [/QUOTE]
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Why is realism "lame"?
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