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General Tabletop Discussion
*Pathfinder & Starfinder
Why is the first adventure always the hardest to get 'right'?
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<blockquote data-quote="ExploderWizard" data-source="post: 6661905" data-attributes="member: 66434"><p>Nope. </p><p></p><p>It is up to the <em>entire group</em> to provide the fun. The DM is NOT there merely to amuse or entertain the players. In the OP, the DM gave his players what they said that they wanted, then they played as if they didn't want it. It is not the DM's job to try and guess what the players want and ignore what the players are saying. </p><p></p><p>The players have to take some responsibility for providing fun. Part of that is being honest about the kind of game they want. If I tell my DM that I want to spend most of my time exploring dungeons then proceed to act bored whenever I'm participating in a dungeon adventure that isn't the DMs fault.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 6661905, member: 66434"] Nope. It is up to the [I]entire group[/I] to provide the fun. The DM is NOT there merely to amuse or entertain the players. In the OP, the DM gave his players what they said that they wanted, then they played as if they didn't want it. It is not the DM's job to try and guess what the players want and ignore what the players are saying. The players have to take some responsibility for providing fun. Part of that is being honest about the kind of game they want. If I tell my DM that I want to spend most of my time exploring dungeons then proceed to act bored whenever I'm participating in a dungeon adventure that isn't the DMs fault. [/QUOTE]
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Why is the first adventure always the hardest to get 'right'?
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