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Why isn't base attack a skill?
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<blockquote data-quote="swrushing" data-source="post: 2718049" data-attributes="member: 14140"><p>I disagree.</p><p></p><p>it can be called an "entry level game" because in practice that is precisely what it is.</p><p></p><p>While "alll of the rules" can be seen as daunting, many simply are ignored in the early stages as people play the main stuff... characters, monsters, basic combat... and play that fine. they add in stuff as they go along. The infamous 2000+ feats doesn't get in the way to newcomers since they don't run into them until many purchases down the road. You take the basic three books and its fairly easy to "just get playin'" and have fun, and the niggly bits will come out as you gain experience, not right away.</p></blockquote><p></p>
[QUOTE="swrushing, post: 2718049, member: 14140"] I disagree. it can be called an "entry level game" because in practice that is precisely what it is. While "alll of the rules" can be seen as daunting, many simply are ignored in the early stages as people play the main stuff... characters, monsters, basic combat... and play that fine. they add in stuff as they go along. The infamous 2000+ feats doesn't get in the way to newcomers since they don't run into them until many purchases down the road. You take the basic three books and its fairly easy to "just get playin'" and have fun, and the niggly bits will come out as you gain experience, not right away. [/QUOTE]
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Why isn't base attack a skill?
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