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<blockquote data-quote="Man in the Funny Hat" data-source="post: 6616045" data-attributes="member: 32740"><p>Yeah. One word explains why no Trek RPG: Paramount. Way back in... mid or late '80's I participated in chat-room simulation of Star Trek on AOL. It was reasonably popular. Different ships and their "crew" would rotate through the chat room every hour. Paramount came in and said, "NOT ALLOWED." It all had to be divested of any reference to Trek ships, characters, anything about the fictional world of Star Trek had to be genericized out of it or it would't be permitted at all.</p><p></p><p>Perfectly within their rights. It IS their IP. But it's just one example of how draconian they were and almost certainly still are about Trek. If they won't let a bunch of geeks casually "play Star Trek" in a public chat room then what must it be like to be even a large and reputable RPG company wanting to do something outrageous like, say, create some new ships, new technology, new alien races, new characters... create new CANON for the Star Trek universe? "There's not enough beer in the world Spleen." They tried it once or twice and just decided they'd rather CONTROL it than risk seeing anyone actually having fun with it, being creative with it in new ways, or worst of all (God forbid) making profit off of it that didn't go to them.</p><p></p><p>Has always been my impression anyway.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 6616045, member: 32740"] Yeah. One word explains why no Trek RPG: Paramount. Way back in... mid or late '80's I participated in chat-room simulation of Star Trek on AOL. It was reasonably popular. Different ships and their "crew" would rotate through the chat room every hour. Paramount came in and said, "NOT ALLOWED." It all had to be divested of any reference to Trek ships, characters, anything about the fictional world of Star Trek had to be genericized out of it or it would't be permitted at all. Perfectly within their rights. It IS their IP. But it's just one example of how draconian they were and almost certainly still are about Trek. If they won't let a bunch of geeks casually "play Star Trek" in a public chat room then what must it be like to be even a large and reputable RPG company wanting to do something outrageous like, say, create some new ships, new technology, new alien races, new characters... create new CANON for the Star Trek universe? "There's not enough beer in the world Spleen." They tried it once or twice and just decided they'd rather CONTROL it than risk seeing anyone actually having fun with it, being creative with it in new ways, or worst of all (God forbid) making profit off of it that didn't go to them. Has always been my impression anyway. [/QUOTE]
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