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Why no official game?
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<blockquote data-quote="Umbran" data-source="post: 6622756" data-attributes="member: 177"><p>One possibility I noted above is that they may not be interested in relinquishing creative control at this time. The fact that their current use of the property is in an alternate timeline that may or may not resolve may complicate their thoughts n the matter.</p><p></p><p>There may be some licensing complication that gets in the way of them offering an RPG license at this time.</p><p></p><p>Another possibility is that... they just aren't interested, period. We discuss this as if, "It makes money, therefore a company will do it," is a truism, but it isn't. Companies take a pass on possible profit-making ventures all the time. The money they're apt to make from it may be relatively low-effort, but it is also just small money, and it just doesn't register on their "give a crap" meter, and all the VPs or whoever makes such decisions have sufficient things on their plates they just don't care about a piddly RPG project. Whoever makes the decisions may simply not think the RPG market is a place they care about or want to be. Or, if they have a goal of becoming even more mainstream, a nerdy RPG may be seen as an obstacle, as well.</p><p></p><p>Another possibility is that... no game developers have *asked* to make a game. RPGs may not be a high enough priority for them to bother seeking a partner to license them to, but perhaps if a partner of quality showed interest, they'd be willing to do so.</p></blockquote><p></p>
[QUOTE="Umbran, post: 6622756, member: 177"] One possibility I noted above is that they may not be interested in relinquishing creative control at this time. The fact that their current use of the property is in an alternate timeline that may or may not resolve may complicate their thoughts n the matter. There may be some licensing complication that gets in the way of them offering an RPG license at this time. Another possibility is that... they just aren't interested, period. We discuss this as if, "It makes money, therefore a company will do it," is a truism, but it isn't. Companies take a pass on possible profit-making ventures all the time. The money they're apt to make from it may be relatively low-effort, but it is also just small money, and it just doesn't register on their "give a crap" meter, and all the VPs or whoever makes such decisions have sufficient things on their plates they just don't care about a piddly RPG project. Whoever makes the decisions may simply not think the RPG market is a place they care about or want to be. Or, if they have a goal of becoming even more mainstream, a nerdy RPG may be seen as an obstacle, as well. Another possibility is that... no game developers have *asked* to make a game. RPGs may not be a high enough priority for them to bother seeking a partner to license them to, but perhaps if a partner of quality showed interest, they'd be willing to do so. [/QUOTE]
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