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Why OD&D Is Still Relevant
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<blockquote data-quote="mrm1138" data-source="post: 7693186" data-attributes="member: 6777319"><p>This is one of the big reasons why I think OD&D is still relevant today. Modern designers can look at this and go back to the very beginning of the art form, and through this they can understand why certain decisions were made as future editions and other games were later developed. While I'm not a designer, myself, I personally find OD&D fascinating as a historical artifact. (As an actual game, it seems barely functional and I require Swords & Wizardry White Box to make any sense of it.)</p><p></p><p></p><p></p><p>I really, really wish I could go back in time to when Gary and Dave were putting together the combat system for OD&D and act as the little voice in the back of their heads that says, "Look, I know you want to use the armor class system from such-and-such war game, but don't do it. Just don't do it, man. Save the world a lot of heartache, and don't do it."</p></blockquote><p></p>
[QUOTE="mrm1138, post: 7693186, member: 6777319"] This is one of the big reasons why I think OD&D is still relevant today. Modern designers can look at this and go back to the very beginning of the art form, and through this they can understand why certain decisions were made as future editions and other games were later developed. While I'm not a designer, myself, I personally find OD&D fascinating as a historical artifact. (As an actual game, it seems barely functional and I require Swords & Wizardry White Box to make any sense of it.) I really, really wish I could go back in time to when Gary and Dave were putting together the combat system for OD&D and act as the little voice in the back of their heads that says, "Look, I know you want to use the armor class system from such-and-such war game, but don't do it. Just don't do it, man. Save the world a lot of heartache, and don't do it." [/QUOTE]
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Why OD&D Is Still Relevant
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