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<blockquote data-quote="Henry" data-source="post: 1994367" data-attributes="member: 158"><p>I have recently been put in touch with a book that is very insightful on this subject: <em>Robin's Laws of Good Game Mastering.</em></p><p></p><p>In it, he theorizes that there are several different types of role-players, and gives names to each category. Each is fairly broad, and no one fits perfectly in one single category, but it gives the idea of what is each person's "emotional kick" that drives their role-playing appreciation. Some are driven by in-game reward, some by vicarious butt-kicking, some by the storytelling aspect, some just by the social aspect, etc.</p><p></p><p>However, when people tend to be in groups that favor only ONE style of play, they begin to assume that the only "emotional kick" out of the game is the type that they enjoy. It's like a bunch of people who agree that Rocky Road is darned good ice crean, and by extension so is moose-tracks, but forget that there are those who like Strawberry and Sherbets, too. How can you possibly like an ice cream that tastes like LIME, for God's sake!?!?!? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>Anyone who's ever gamed in a group that has its butt-kickers, its power gamers, its storytellers, its casual gamers will realize that just like there's more than one skin color, or gender, or flavor of ice cream, there's more than one "emotional kick" that people get out of the wacky hobby we call RPG's.</p></blockquote><p></p>
[QUOTE="Henry, post: 1994367, member: 158"] I have recently been put in touch with a book that is very insightful on this subject: [I]Robin's Laws of Good Game Mastering.[/I] In it, he theorizes that there are several different types of role-players, and gives names to each category. Each is fairly broad, and no one fits perfectly in one single category, but it gives the idea of what is each person's "emotional kick" that drives their role-playing appreciation. Some are driven by in-game reward, some by vicarious butt-kicking, some by the storytelling aspect, some just by the social aspect, etc. However, when people tend to be in groups that favor only ONE style of play, they begin to assume that the only "emotional kick" out of the game is the type that they enjoy. It's like a bunch of people who agree that Rocky Road is darned good ice crean, and by extension so is moose-tracks, but forget that there are those who like Strawberry and Sherbets, too. How can you possibly like an ice cream that tastes like LIME, for God's sake!?!?!? :D Anyone who's ever gamed in a group that has its butt-kickers, its power gamers, its storytellers, its casual gamers will realize that just like there's more than one skin color, or gender, or flavor of ice cream, there's more than one "emotional kick" that people get out of the wacky hobby we call RPG's. [/QUOTE]
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