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Why Villainous Rants?
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<blockquote data-quote="Zen" data-source="post: 1558161" data-attributes="member: 19587"><p>I think about this sort of thing while watching movies or reading all of the time. </p><p></p><p>Players (and I guess I do this myself, when I play) are always looking for advantage, and, I suppose, who can blame them? I mean, the villian is trying to KILL them, right? </p><p></p><p>So, they never let the disarmed guy recover his weapon, never pause to hear what the Villian has to say, would never tolerate or allow a million things that writers and directors get to do to make that final combat memorable and exciting. </p><p></p><p>I just saw Troy last night, and when Achillies rode up to the walls to fight Hector mano-a-mano, all i could think is, Never happen in a game. If a PC has 10,000 archers at his disposal, he is going to use them, and his DM is just going to have to find his or her dramtic moments someplace else.</p></blockquote><p></p>
[QUOTE="Zen, post: 1558161, member: 19587"] I think about this sort of thing while watching movies or reading all of the time. Players (and I guess I do this myself, when I play) are always looking for advantage, and, I suppose, who can blame them? I mean, the villian is trying to KILL them, right? So, they never let the disarmed guy recover his weapon, never pause to hear what the Villian has to say, would never tolerate or allow a million things that writers and directors get to do to make that final combat memorable and exciting. I just saw Troy last night, and when Achillies rode up to the walls to fight Hector mano-a-mano, all i could think is, Never happen in a game. If a PC has 10,000 archers at his disposal, he is going to use them, and his DM is just going to have to find his or her dramtic moments someplace else. [/QUOTE]
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Why Villainous Rants?
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