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Wierd Pete's lament in KODT #116 - is it true???
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<blockquote data-quote="Kae'Yoss" data-source="post: 3035724" data-attributes="member: 4134"><p>I saw WoW hurt some gaming groups (namely one I was in - in the end, I couldn't play there any more), but I don't think it will kill RPGs in general.</p><p></p><p></p><p></p><p>I know I wouldn't. I want books. I'll pay for them when I buy them. I don't buy what I don't want. The choice when to spend my money will remain mine.</p><p></p><p>They can introduce something like that for all I care. As long as they keep doing the real RPG material, I'll keep buying what I want.</p><p></p><p></p><p></p><p>Two things about this: After what I've seen about WoW guilds and all that stuff, there's also schedules to be kept and all that stuff - with the only difference that it's online.</p><p></p><p>The other thing is that his shows that these gamers seem to lose more of their social abilities. They don't want to adapt to a larger group of people, they want to sit with others around a table.</p><p></p><p>I really like those D&D (and, in a sense, Roleplaying) ads wizards keeps doing.</p><p></p><p></p><p></p><p>I could see two books - one Rulebook and a Monster Compendium, but to put all core material into one book? I don't want that. I like the way D&D books can be split up among people: </p><p></p><p>DM looks at the MM with monsters for the next encounter, player one looks at the PHB for his level-up in the Monk Class, player two looks at another PHB - they only need the PHB more than once, the rest is mostly for DMs, anyway - for his rogue level-up, and player three is busy shopping, using the DMG magic item list to browse a bit.</p><p></p><p>If you'd put them into a single book, most monsters would probably go. I wouldn't like that.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 3035724, member: 4134"] I saw WoW hurt some gaming groups (namely one I was in - in the end, I couldn't play there any more), but I don't think it will kill RPGs in general. I know I wouldn't. I want books. I'll pay for them when I buy them. I don't buy what I don't want. The choice when to spend my money will remain mine. They can introduce something like that for all I care. As long as they keep doing the real RPG material, I'll keep buying what I want. Two things about this: After what I've seen about WoW guilds and all that stuff, there's also schedules to be kept and all that stuff - with the only difference that it's online. The other thing is that his shows that these gamers seem to lose more of their social abilities. They don't want to adapt to a larger group of people, they want to sit with others around a table. I really like those D&D (and, in a sense, Roleplaying) ads wizards keeps doing. I could see two books - one Rulebook and a Monster Compendium, but to put all core material into one book? I don't want that. I like the way D&D books can be split up among people: DM looks at the MM with monsters for the next encounter, player one looks at the PHB for his level-up in the Monk Class, player two looks at another PHB - they only need the PHB more than once, the rest is mostly for DMs, anyway - for his rogue level-up, and player three is busy shopping, using the DMG magic item list to browse a bit. If you'd put them into a single book, most monsters would probably go. I wouldn't like that. [/QUOTE]
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