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Wierd Pete's lament in KODT #116 - is it true???
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<blockquote data-quote="Jim Hague" data-source="post: 3037988" data-attributes="member: 17550"><p>That's exactly who they appeal to. RPG players. You're trying to compare entirely different markets here, and it just doesn't make sense. Again, there's no Grand Unified Economic Theory - if there were, marketing folks'd be all over it. You're dealing with different markets, and you have to tailor your products and marketing accordingly.</p><p></p><p></p><p></p><p>And you fail to understand that market focus is the key here - yes, the hobby needs to bring in fresh blood, but the vast majority of entertainment dollars aren't going to go to RPGs and never will. There is no generic 'recreation dollar' you can tap. And there's no such thing as 'simple' economics, outside of balancing your checkbook. You're making entirely spurious arguments based on little other than anecdotal evidence - and 'fairness' doesn't enter into the equation. It <em>is</em> wrong to compare here, because it's different markets. You don't seem to be grasping that.</p><p></p><p></p><p></p><p>I point at WotC's shift from RPG support towards minis as exactly how 'perfect' a lead-in minis are for RPGs; they aren't. Your anecdotal evidence is entirely trumped by market evidence and the numbers to back it up. I could just as easily argue that an increasing lack of game support from GW is the reason Warhammer players are moving to D&D; after all, the only booth GW had at GenCon this year was for the Warhammer MMO. Wargames have actually been around longer than RPGs, recall - and by your reasoning, the shift should have occurred already. It hasn't. Again, different markets. There're many, many, many RPGers and potential new gamers who don't like moving minis around on a battlemat.</p><p></p><p>You need to rethink this idea more than a little bit.</p></blockquote><p></p>
[QUOTE="Jim Hague, post: 3037988, member: 17550"] That's exactly who they appeal to. RPG players. You're trying to compare entirely different markets here, and it just doesn't make sense. Again, there's no Grand Unified Economic Theory - if there were, marketing folks'd be all over it. You're dealing with different markets, and you have to tailor your products and marketing accordingly. And you fail to understand that market focus is the key here - yes, the hobby needs to bring in fresh blood, but the vast majority of entertainment dollars aren't going to go to RPGs and never will. There is no generic 'recreation dollar' you can tap. And there's no such thing as 'simple' economics, outside of balancing your checkbook. You're making entirely spurious arguments based on little other than anecdotal evidence - and 'fairness' doesn't enter into the equation. It [i]is[/i] wrong to compare here, because it's different markets. You don't seem to be grasping that. I point at WotC's shift from RPG support towards minis as exactly how 'perfect' a lead-in minis are for RPGs; they aren't. Your anecdotal evidence is entirely trumped by market evidence and the numbers to back it up. I could just as easily argue that an increasing lack of game support from GW is the reason Warhammer players are moving to D&D; after all, the only booth GW had at GenCon this year was for the Warhammer MMO. Wargames have actually been around longer than RPGs, recall - and by your reasoning, the shift should have occurred already. It hasn't. Again, different markets. There're many, many, many RPGers and potential new gamers who don't like moving minis around on a battlemat. You need to rethink this idea more than a little bit. [/QUOTE]
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