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<blockquote data-quote="Voadam" data-source="post: 3447005" data-attributes="member: 2209"><p><strong>Stinging woodfly</strong></p><p></p><p>Diminutive Plant</p><p>Hit Dice: 1/4d8 (1 hp)</p><p>Initiative: +7</p><p>Speed: 5 ft. (1 square), fly 15 ft. (perfect)</p><p>Armor Class: 21 (+4 size, +7 Dex), touch</p><p>21, flat-footed 14</p><p>Base Attack/Grapple:+ 0/-17</p><p>Attack: Sting -1 melee (1 plus burrowing</p><p>thorn)</p><p>Full Attack: Sting -1 melee (1 plus</p><p>burrowing thorn)</p><p>Space/Reach: 1 ft./0 ft.</p><p>Special Attacks: Burrowing thorn</p><p>Special Qualities: Blindsight 100 ft.,</p><p>camouflage, plant traits, scent</p><p>Saves: Fort +2, Ref +7, Will -4</p><p>Abilities: Str 1, Dex 25, Con 10, Int 2, Wis</p><p>2, Cha 18</p><p>Skills: Hide +21, Jump -17, Listen +1,</p><p>Move Silently +9</p><p>Feats: Ability Focus (burrowing thorn),</p><p>StealthyB</p><p>Environment: Any forests</p><p>Organization: Solitary, or swarm (2-6)</p><p>Challenge Rating: 1/8</p><p>Treasure: None</p><p>Alignment: Always neutral</p><p>Advancement: 1/2-3/4 HD (Diminutive);</p><p>1-2 HD (Tiny)</p><p>Level Adjustment: –</p><p></p><p>The stinging woodfly is a tiny creature that</p><p>appears to be an insect made from twigs and</p><p>leaves. This moth-like plant spends most of its</p><p>life as a stationary weed, quietly growing in a</p><p>sunny patch like any other weed. Upon reaching</p><p>adulthood, usually around the middle of summer,</p><p>the woodfly drops its flower and detaches itself</p><p>from its stem. After a period of rest in which it</p><p>grows a single, sharp thorn, it begins stealthily</p><p>searching the woods for an animal.</p><p></p><p>Combat </p><p></p><p>Once the stinging woodfly locates an animal</p><p>or humanoid, it attempts to quietly attach itself to</p><p>the creature. It then carefully locates a suitable</p><p>point to sting the animal with its thorn attack. If</p><p>the woodfly is discovered or threatened, it usually</p><p>tries to flee to a safe distance and hide until it can</p><p>return unnoticed.</p><p></p><p>Burrowing Thorn</p><p></p><p>Thorn detaches upon successful hit, killing fly. Hollow thorn anesthetizes wound after initial puncture and injects burrowing seed which implants in victim. Over next seven days wound site swells covering a hard woody knot causing 1 con damage each day that is normally healed by otherwise healthy hosts. The seed knot can be surgically removed with a DC 20 heal check that inflicts d4 hp and 1 con damage. On day seven the knot erupts expelling hundreds of seed pods that float away on the air.</p></blockquote><p></p>
[QUOTE="Voadam, post: 3447005, member: 2209"] [b]Stinging woodfly[/b] Diminutive Plant Hit Dice: 1/4d8 (1 hp) Initiative: +7 Speed: 5 ft. (1 square), fly 15 ft. (perfect) Armor Class: 21 (+4 size, +7 Dex), touch 21, flat-footed 14 Base Attack/Grapple:+ 0/-17 Attack: Sting -1 melee (1 plus burrowing thorn) Full Attack: Sting -1 melee (1 plus burrowing thorn) Space/Reach: 1 ft./0 ft. Special Attacks: Burrowing thorn Special Qualities: Blindsight 100 ft., camouflage, plant traits, scent Saves: Fort +2, Ref +7, Will -4 Abilities: Str 1, Dex 25, Con 10, Int 2, Wis 2, Cha 18 Skills: Hide +21, Jump -17, Listen +1, Move Silently +9 Feats: Ability Focus (burrowing thorn), StealthyB Environment: Any forests Organization: Solitary, or swarm (2-6) Challenge Rating: 1/8 Treasure: None Alignment: Always neutral Advancement: 1/2-3/4 HD (Diminutive); 1-2 HD (Tiny) Level Adjustment: – The stinging woodfly is a tiny creature that appears to be an insect made from twigs and leaves. This moth-like plant spends most of its life as a stationary weed, quietly growing in a sunny patch like any other weed. Upon reaching adulthood, usually around the middle of summer, the woodfly drops its flower and detaches itself from its stem. After a period of rest in which it grows a single, sharp thorn, it begins stealthily searching the woods for an animal. Combat Once the stinging woodfly locates an animal or humanoid, it attempts to quietly attach itself to the creature. It then carefully locates a suitable point to sting the animal with its thorn attack. If the woodfly is discovered or threatened, it usually tries to flee to a safe distance and hide until it can return unnoticed. Burrowing Thorn Thorn detaches upon successful hit, killing fly. Hollow thorn anesthetizes wound after initial puncture and injects burrowing seed which implants in victim. Over next seven days wound site swells covering a hard woody knot causing 1 con damage each day that is normally healed by otherwise healthy hosts. The seed knot can be surgically removed with a DC 20 heal check that inflicts d4 hp and 1 con damage. On day seven the knot erupts expelling hundreds of seed pods that float away on the air. [/QUOTE]
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