Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Wildwood Red in Tooth and Claw [RG]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="D20Dazza" data-source="post: 2826268" data-attributes="member: 4260"><p>Name Cursed Darkmantle</p><p>Class and Level Sorceror 1</p><p>Race Illonis MR 62</p><p>Alignment: Neutral (Alignments are primal forces, not moralities)</p><p>Deity: LLira</p><p>Sex: Male</p><p>Height: 6'9"</p><p>Weight: 132lbs</p><p>Experience:</p><p> </p><p>Hair: Long and silver</p><p>Skin: Pale grey with dark purple mottled, raised sworls that ring his arms, legs and torso</p><p>Eyes: Deep Purple (none)</p><p>Age: 102</p><p>Size: Medium</p><p></p><p>(48 points)</p><p>Str: 8 (-1) - 2 points</p><p>Dex: 18 (+4) - 10 points </p><p>Con: 16 (+3) - 10 points</p><p>Int: 11 (+0) - 3 points</p><p>Wis: 10 (+0) - 2 points</p><p>Cha: 19 (+4) - 13 points </p><p>Racial Bonus: +2 Dex, +2 Cha, -2 Str</p><p></p><p>Racial Abilities</p><p>Echosense - works like blindsight</p><p>Two Weapon Fighting</p><p>+2 Racial bonus on Perform checks</p><p>Speak language: 1 Speak Language skill</p><p>Level Equiv - +1</p><p></p><p>Class Abilities </p><p>Sorceror</p><p>Summon Familiar</p><p>Prof simple weapons, no armour or shields</p><p>Spells </p><p></p><p>House Rules</p><p>-Increase HD to d6</p><p>-Gain 1 free metamagic level they can use per day per sorcerer level</p><p>-Familiar requires a feat or spell or reducing class HD to d4</p><p>-Healing spells are on sorcerer spell lists at one level higher than worst of cleric, druid, or bard get them.</p><p>-Sorcerers add arcane cure minor wounds to their 1st level spell list doing 1 hp/level healing, max 5.</p><p></p><p>Hit Dice: d6</p><p>HP: 9</p><p>AC: 15 (+0 armour; +0 shield; +4 Dex; Base Ref*; +1 Dodge) 15 Touch – , 11 Flat-footed </p><p>ACP: 0</p><p>Init: +4 (+4 Dex) </p><p>Speed: 30ft </p><p> * House rule</p><p></p><p>Saves: </p><p>Fortitude +3 [+0 base, +3 Con] </p><p>Reflex +4 [+0 base, +4 Dex] Base adds to AC</p><p>Will +2 [+2 base, +0 Wis] </p><p></p><p>BAB/Grapple: +0/-1 </p><p>Melee Atk: -1 Spear (d8-1; x3) (Piercing)</p><p>Ranged Atk: +4 Spear (d8-1; x3; 20') (Piercing)</p><p>Ranged Atk: +4 Light Crossbow (d8; x3; 80') (Piercing)</p><p></p><p>Class Skills: 2+ 0 (Int) x4 = 8 (all class skills)</p><p></p><p>-1 Appraise (0 ranks; -1 Int) </p><p>4 Balance (0 ranks; +4 Dex) </p><p>4 Bluff (0 ranks; +4 Cha) </p><p>-1 Climb (0 ranks; -1 Str)</p><p>3 Concentration (3 ranks; +0 Int)</p><p>0 Craft (0 ranks; +0 Int) </p><p>4 Diplomacy (0 ranks; +4 Cha)</p><p>0 Disable Device (0 ranks; +0 Int)</p><p>4 Disguise (0 ranks; +4 Cha) </p><p>4 Escape Artist (0 ranks; +4 Dex) </p><p>0 Forgery (0 ranks; +0 Int) </p><p>4 Gather Information (0 ranks; +4 Cha) </p><p>4 Hide (0 ranks; +4 Dex)</p><p>4 Intimidate (0 ranks; +4 Cha)</p><p>-1 Jump (0 ranks; -1 Str)</p><p>2 Knowledge (Arcana) (2 ranks; +0 Int)</p><p>0 Listen (0 ranks; +0 Wis)</p><p>4 Move Silently (0 ranks; +4 Dex) </p><p>4 Open Lock (0 ranks; +4 Dex) </p><p>6 Perform (0 ranks; +4 Cha; +2 Racial)</p><p>0 Profession (0 ranks; +0 Wis)</p><p>0 Search (0 ranks; +0 Wis) </p><p>0 Sense Motive (0 ranks; +0 Wis) </p><p>5 Sleight of Hand (1 ranks; +4 Dex) </p><p>1 Speak Language (0 ranks, +0 Int; +1 Racial)</p><p>1 Spellcraft (1 ranks; 0 Int) </p><p>0 Spot (0 ranks; +0 Wis)</p><p>-1 Swim (0 ranks; -1 Str)</p><p>5 Tumble (1 ranks; +4 Dex)</p><p>4 Use Magic Device (0 ranks; +4 Cha) </p><p>4 Use Rope (0 ranks; +4 Dex)</p><p></p><p>Feats: (1)</p><p>Dodge</p><p>Two Weapon Fighting - Racial</p><p></p><p>Languages: Common; Dover</p><p></p><p>Equipment </p><p>carrying capacity: 26/53/80 </p><p></p><p>Wearing or carrying at hand </p><p>Outfit 2gp (1lb)</p><p>Cloak 1gp (3lb)</p><p>Spear 2gp (6lb)</p><p>Bolts x 20 2gp (2lb)</p><p>Light Crossbow 35gp (4lb)</p><p></p><p>In or on containers </p><p></p><p>Water Skin 1gp (4 lb) </p><p>Pouch, Belt 1gp (.5 lb) </p><p>6 rings 40gp (0lb)</p><p></p><p>Total weight carried – 20.5 lbs, load. (- ACP) </p><p> </p><p>Money </p><p>16 gp - sp - cp</p><p></p><p>~~~~~ </p><p></p><p></p><p>Spells Known (4x0; 2x1)</p><p>Spells Per Day (5x0; 3+1x1)</p><p>DC: 10 + spell level + Cha</p><p></p><p>0 Spells Known DC 14 Spells Day 5</p><p>Prestidigation (used: 0)</p><p>Mage Hand (used: 0)</p><p>Dancing Lights (used: 0)</p><p>Ghost Sound (used: 0)</p><p></p><p>1st Spells DC 15 Spells Day 4</p><p>Mage Armour (used: 1)</p><p>Sleep (used: 2)</p><p></p><p></p><p></p><p>Appearance: Tall and lean, scrawny in fact, Cursed has thin, hairless arms and legs. Long silver hair cascades down his back, which he typically wears in a plait. His pale, almost dead looking skin is circled in raised purple sworls that circle his arms, legs and torso. He wears very little, a cloak with hood, a loin cloth, dark leather shin high boots, a ring on each of his 6 fingers and a belt with a number of pouches. A crossbow is hitched to his back and a quiver of bolts hangs from his side, he typically carries a spear which he also uses as a staff to aid him when walking. Cursed's' eyes are dark and heavily decorated, dark circles tattoed with silver runes circle the deep purple orbs that stare unblinking from his face. Those looking closely at Cursed see that he in fact has no eyes and his 'eyes' are in fact tattooes that adorn his face.</p><p></p><p>Personality: Cursed is friendly, generally happy and a joy to be around. He is loyal and trusting of those he knows. He is happy to work with others. He hates people that are oppresive, particularly those that are physically so. He loves to be the centre of attention although a lot or people consider him eccentric, in a harmless sort of way. He always has an opinion but is often wrong [Come to think of it he is sort of like Dr Who]</p><p></p><p>Background:This was new, what is this place? And where is everyone else? We had all gathered for the journey, all of the Illionis race that lived on Faerun, all gathered in the one place, all ready for the journey. I expected that, as we had all left from the same place, we would all end up at the same place! But it seems not to be true, there is no one here, no one near me "Hellooooo....???" </p><p></p><p>Cursed has generally worked in travelling freak shows or with entertanment troupes (spells: prestidigation, dancing lights, ghost sound). Sometime he has had to supplement his income with the odd criminal act and, on occasion, only just escaped before being captured by the law (skills: sleight of hand, tumble; spells: sleep). Lately he has taken up working as a mercenary, hunting criminals (mage armour). His mother gave birth to him at the migrating of the race, thus his birthday is the same day that his race changes planes.</p></blockquote><p></p>
[QUOTE="D20Dazza, post: 2826268, member: 4260"] Name Cursed Darkmantle Class and Level Sorceror 1 Race Illonis MR 62 Alignment: Neutral (Alignments are primal forces, not moralities) Deity: LLira Sex: Male Height: 6'9" Weight: 132lbs Experience: Hair: Long and silver Skin: Pale grey with dark purple mottled, raised sworls that ring his arms, legs and torso Eyes: Deep Purple (none) Age: 102 Size: Medium (48 points) Str: 8 (-1) - 2 points Dex: 18 (+4) - 10 points Con: 16 (+3) - 10 points Int: 11 (+0) - 3 points Wis: 10 (+0) - 2 points Cha: 19 (+4) - 13 points Racial Bonus: +2 Dex, +2 Cha, -2 Str Racial Abilities Echosense - works like blindsight Two Weapon Fighting +2 Racial bonus on Perform checks Speak language: 1 Speak Language skill Level Equiv - +1 Class Abilities Sorceror Summon Familiar Prof simple weapons, no armour or shields Spells House Rules -Increase HD to d6 -Gain 1 free metamagic level they can use per day per sorcerer level -Familiar requires a feat or spell or reducing class HD to d4 -Healing spells are on sorcerer spell lists at one level higher than worst of cleric, druid, or bard get them. -Sorcerers add arcane cure minor wounds to their 1st level spell list doing 1 hp/level healing, max 5. Hit Dice: d6 HP: 9 AC: 15 (+0 armour; +0 shield; +4 Dex; Base Ref*; +1 Dodge) 15 Touch – , 11 Flat-footed ACP: 0 Init: +4 (+4 Dex) Speed: 30ft * House rule Saves: Fortitude +3 [+0 base, +3 Con] Reflex +4 [+0 base, +4 Dex] Base adds to AC Will +2 [+2 base, +0 Wis] BAB/Grapple: +0/-1 Melee Atk: -1 Spear (d8-1; x3) (Piercing) Ranged Atk: +4 Spear (d8-1; x3; 20') (Piercing) Ranged Atk: +4 Light Crossbow (d8; x3; 80') (Piercing) Class Skills: 2+ 0 (Int) x4 = 8 (all class skills) -1 Appraise (0 ranks; -1 Int) 4 Balance (0 ranks; +4 Dex) 4 Bluff (0 ranks; +4 Cha) -1 Climb (0 ranks; -1 Str) 3 Concentration (3 ranks; +0 Int) 0 Craft (0 ranks; +0 Int) 4 Diplomacy (0 ranks; +4 Cha) 0 Disable Device (0 ranks; +0 Int) 4 Disguise (0 ranks; +4 Cha) 4 Escape Artist (0 ranks; +4 Dex) 0 Forgery (0 ranks; +0 Int) 4 Gather Information (0 ranks; +4 Cha) 4 Hide (0 ranks; +4 Dex) 4 Intimidate (0 ranks; +4 Cha) -1 Jump (0 ranks; -1 Str) 2 Knowledge (Arcana) (2 ranks; +0 Int) 0 Listen (0 ranks; +0 Wis) 4 Move Silently (0 ranks; +4 Dex) 4 Open Lock (0 ranks; +4 Dex) 6 Perform (0 ranks; +4 Cha; +2 Racial) 0 Profession (0 ranks; +0 Wis) 0 Search (0 ranks; +0 Wis) 0 Sense Motive (0 ranks; +0 Wis) 5 Sleight of Hand (1 ranks; +4 Dex) 1 Speak Language (0 ranks, +0 Int; +1 Racial) 1 Spellcraft (1 ranks; 0 Int) 0 Spot (0 ranks; +0 Wis) -1 Swim (0 ranks; -1 Str) 5 Tumble (1 ranks; +4 Dex) 4 Use Magic Device (0 ranks; +4 Cha) 4 Use Rope (0 ranks; +4 Dex) Feats: (1) Dodge Two Weapon Fighting - Racial Languages: Common; Dover Equipment carrying capacity: 26/53/80 Wearing or carrying at hand Outfit 2gp (1lb) Cloak 1gp (3lb) Spear 2gp (6lb) Bolts x 20 2gp (2lb) Light Crossbow 35gp (4lb) In or on containers Water Skin 1gp (4 lb) Pouch, Belt 1gp (.5 lb) 6 rings 40gp (0lb) Total weight carried – 20.5 lbs, load. (- ACP) Money 16 gp - sp - cp ~~~~~ Spells Known (4x0; 2x1) Spells Per Day (5x0; 3+1x1) DC: 10 + spell level + Cha 0 Spells Known DC 14 Spells Day 5 Prestidigation (used: 0) Mage Hand (used: 0) Dancing Lights (used: 0) Ghost Sound (used: 0) 1st Spells DC 15 Spells Day 4 Mage Armour (used: 1) Sleep (used: 2) Appearance: Tall and lean, scrawny in fact, Cursed has thin, hairless arms and legs. Long silver hair cascades down his back, which he typically wears in a plait. His pale, almost dead looking skin is circled in raised purple sworls that circle his arms, legs and torso. He wears very little, a cloak with hood, a loin cloth, dark leather shin high boots, a ring on each of his 6 fingers and a belt with a number of pouches. A crossbow is hitched to his back and a quiver of bolts hangs from his side, he typically carries a spear which he also uses as a staff to aid him when walking. Cursed's' eyes are dark and heavily decorated, dark circles tattoed with silver runes circle the deep purple orbs that stare unblinking from his face. Those looking closely at Cursed see that he in fact has no eyes and his 'eyes' are in fact tattooes that adorn his face. Personality: Cursed is friendly, generally happy and a joy to be around. He is loyal and trusting of those he knows. He is happy to work with others. He hates people that are oppresive, particularly those that are physically so. He loves to be the centre of attention although a lot or people consider him eccentric, in a harmless sort of way. He always has an opinion but is often wrong [Come to think of it he is sort of like Dr Who] Background:This was new, what is this place? And where is everyone else? We had all gathered for the journey, all of the Illionis race that lived on Faerun, all gathered in the one place, all ready for the journey. I expected that, as we had all left from the same place, we would all end up at the same place! But it seems not to be true, there is no one here, no one near me "Hellooooo....???" Cursed has generally worked in travelling freak shows or with entertanment troupes (spells: prestidigation, dancing lights, ghost sound). Sometime he has had to supplement his income with the odd criminal act and, on occasion, only just escaped before being captured by the law (skills: sleight of hand, tumble; spells: sleep). Lately he has taken up working as a mercenary, hunting criminals (mage armour). His mother gave birth to him at the migrating of the race, thus his birthday is the same day that his race changes planes. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Wildwood Red in Tooth and Claw [RG]
Top