Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Wildwood Red in Tooth and Claw [RG]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="chakken98" data-source="post: 3398470" data-attributes="member: 47307"><p>Name: Thelso </p><p>Class and Level Cleric 1</p><p>Race: Dover</p><p>Alignment: Neutral</p><p>Deity: Kerala</p><p>Domains: Healing, War </p><p>Sex: Male</p><p>Height: 6'1"</p><p>Weight: 142lbs</p><p></p><p>(40 points)</p><p>Str: 10 (+0) - 2 points</p><p>Dex: 18 (+4) - 10 points </p><p>Con: 16 (+3) - 10 points</p><p>Int: 10 (+0) - 4 points</p><p>Wis: 18 (+4) - 10 points</p><p>Cha: 10 (+0) - 2 points </p><p>Racial Bonus: +2 Dex, +2 Wis, -2 Int </p><p></p><p>Racial Abilities:</p><p>Scent, Speak Canine, +4 listen racial bonus, Two Weapon Fighting as Bonus Feat, Natural Weapon (Bite)</p><p>Level Equiv - +1</p><p></p><p>Cleric Class Abilities:</p><p>Aura</p><p>Turn/Rebuke Undead</p><p>Spells </p><p></p><p>Domain Powers; </p><p>Healing Domain: You cast healing spells at +1 caster level </p><p>War Domain: Free Martial Weapon Proficiency with deity’s favored weapon (if necessary) and Weapon Focus with the deity’s favored weapon. </p><p></p><p>House Rules</p><p>Spontaneous divine caster variant </p><p></p><p>Hit Dice: d8</p><p>HP: 11</p><p>AC: 17 (+3 armor; +0 shield; +4 Dex) 14 Touch, 13 Flat-footed </p><p>Init: +4 (+4 Dex) </p><p>Speed: 30ft </p><p></p><p>Saves: </p><p>Fortitude +5 [+2 base, +3 Con] </p><p>Reflex +4 [+0 base, +4 Dex] </p><p>Will +8 [+2 base, +4 Wis, +2 Feat] </p><p></p><p>BAB/Grapple: +0 </p><p>Melee Atk: Spear, +1 BAB, dmg 1d8 +0, critical x3, 20ft, piercing (2gp)</p><p>Melee Atk: Bite, +0 BAB, dmg 1d6 +0, piercing</p><p>Ranged Atk: Crossbow, Light; +4 BAB, dmg 1d8, critical 19-20 x2, 80 ft range, piercing, (35 gp) </p><p></p><p>Class Skills: 2+ 0 (Int) x4 = 8 (all class skills)</p><p></p><p>3 Concentration (3 ranks; +0 Int)</p><p>5 Heal (1 ranks; +4 Wis) </p><p>4 Hide (0 ranks; +4 Dex)</p><p>2 Knowledge (Religion) (2 ranks; +0 Int)</p><p>8 Listen (0 ranks; +4 Wis; +4 racial)</p><p>4 Move Silently (0 ranks; +4 Dex) </p><p>4 Profession (0 ranks; +4 Wis)</p><p>4 Sense Motive (0 ranks; +4 Wis) </p><p>2 Spellcraft (2 ranks; 0 Int) </p><p>4 Spot (0 ranks; +4 Wis)</p><p></p><p>Feats: (1)</p><p>Iron Will</p><p>Two Weapon Fighting – Racial Bonus</p><p>Weapon Focus (Spear) –Domain Bonus</p><p></p><p>Languages: Dover</p><p></p><p>Equipment:</p><p>Studded Leather Armor 25gp</p><p>Back Pack 2gp</p><p>Bedroll 1sp</p><p>Crossbow bolts (20) 2gp</p><p>Flint & Steel 1gp</p><p>Belt Pouch 1gp</p><p>Torch 1cp</p><p>Waterskin 1gp</p><p>Whetstone 2cp</p><p>Cleric’s Vestments 5gp</p><p></p><p>24 gp - 9 sp - 7 cp</p><p></p><p>~~~~~ </p><p>Spells Known (4; 2+2) </p><p>Spells per Day (3; 2) </p><p>DC: 10 + spell level + Wis</p><p></p><p>0 lvl Spells Known DC 14 Spells Day 3</p><p>Resistance</p><p>Light</p><p>Guidance</p><p>Read Magic</p><p></p><p>1st lvl Spells DC 15 Spells Day 3</p><p>Cure Light Wounds (Domain)</p><p>Magic Weapon (Domain) </p><p>Shield of Faith</p><p>Bless</p><p></p><p>Appearance: Thelso is an average looking dover (Sheppard); black fur covers his body with a slight touch of gray here and there, that blend with his eyes of bluish gray. He stands taller then most at 6’1. He is not the bulkiest of the dover or the strongest by far, but what he lacks in strength he makes up in agility as a tone lean individual. He typically wears his Clerical vestments proudly with the symbol of Kerala around his neck. He normal carries only his spear as both a weapon and staff of his deity. </p><p>Personality: Thelso is a kind individual with a knack for healing those that should require aid; he never oversteps those that might rule over him. Nor does he show anger or hate to those that might not under stand his ways. Wise beyond his years he shows great talent in the divine arts and it understanding. When required to aid in the hunt he is a most trusted companion, aiding in both ranged combat and healing arts he will do whatever it takes to make the hunt successful. Giving his all to his King and Queen and to his Goddess. He also has a strong love for song, when he hears a tune of music he tends to stop and appreciate such beauty and the person behind it as well. </p><p>Background: Growing up in the Wildwood was not the most difficult of tasks for Thelso. As his family and race are a well organized in his community. He was brought of from a pup to be a Follower of Kerala, as he showed a kind spirit in aiding the tiny animals when he was younger, but a strong heart when forced into a conflict by never standing down. He would aid in the hunt many times gaining the respect of his people, by not only showing courage and continued faith in the sight of danger. But aiding those that had fallen to injuries during these times. At the moment Thelso aid’s his race in the devoted temple of Kerala, waiting the moment when his Queen might require his skills once more</p></blockquote><p></p>
[QUOTE="chakken98, post: 3398470, member: 47307"] Name: Thelso Class and Level Cleric 1 Race: Dover Alignment: Neutral Deity: Kerala Domains: Healing, War Sex: Male Height: 6'1" Weight: 142lbs (40 points) Str: 10 (+0) - 2 points Dex: 18 (+4) - 10 points Con: 16 (+3) - 10 points Int: 10 (+0) - 4 points Wis: 18 (+4) - 10 points Cha: 10 (+0) - 2 points Racial Bonus: +2 Dex, +2 Wis, -2 Int Racial Abilities: Scent, Speak Canine, +4 listen racial bonus, Two Weapon Fighting as Bonus Feat, Natural Weapon (Bite) Level Equiv - +1 Cleric Class Abilities: Aura Turn/Rebuke Undead Spells Domain Powers; Healing Domain: You cast healing spells at +1 caster level War Domain: Free Martial Weapon Proficiency with deity’s favored weapon (if necessary) and Weapon Focus with the deity’s favored weapon. House Rules Spontaneous divine caster variant Hit Dice: d8 HP: 11 AC: 17 (+3 armor; +0 shield; +4 Dex) 14 Touch, 13 Flat-footed Init: +4 (+4 Dex) Speed: 30ft Saves: Fortitude +5 [+2 base, +3 Con] Reflex +4 [+0 base, +4 Dex] Will +8 [+2 base, +4 Wis, +2 Feat] BAB/Grapple: +0 Melee Atk: Spear, +1 BAB, dmg 1d8 +0, critical x3, 20ft, piercing (2gp) Melee Atk: Bite, +0 BAB, dmg 1d6 +0, piercing Ranged Atk: Crossbow, Light; +4 BAB, dmg 1d8, critical 19-20 x2, 80 ft range, piercing, (35 gp) Class Skills: 2+ 0 (Int) x4 = 8 (all class skills) 3 Concentration (3 ranks; +0 Int) 5 Heal (1 ranks; +4 Wis) 4 Hide (0 ranks; +4 Dex) 2 Knowledge (Religion) (2 ranks; +0 Int) 8 Listen (0 ranks; +4 Wis; +4 racial) 4 Move Silently (0 ranks; +4 Dex) 4 Profession (0 ranks; +4 Wis) 4 Sense Motive (0 ranks; +4 Wis) 2 Spellcraft (2 ranks; 0 Int) 4 Spot (0 ranks; +4 Wis) Feats: (1) Iron Will Two Weapon Fighting – Racial Bonus Weapon Focus (Spear) –Domain Bonus Languages: Dover Equipment: Studded Leather Armor 25gp Back Pack 2gp Bedroll 1sp Crossbow bolts (20) 2gp Flint & Steel 1gp Belt Pouch 1gp Torch 1cp Waterskin 1gp Whetstone 2cp Cleric’s Vestments 5gp 24 gp - 9 sp - 7 cp ~~~~~ Spells Known (4; 2+2) Spells per Day (3; 2) DC: 10 + spell level + Wis 0 lvl Spells Known DC 14 Spells Day 3 Resistance Light Guidance Read Magic 1st lvl Spells DC 15 Spells Day 3 Cure Light Wounds (Domain) Magic Weapon (Domain) Shield of Faith Bless Appearance: Thelso is an average looking dover (Sheppard); black fur covers his body with a slight touch of gray here and there, that blend with his eyes of bluish gray. He stands taller then most at 6’1. He is not the bulkiest of the dover or the strongest by far, but what he lacks in strength he makes up in agility as a tone lean individual. He typically wears his Clerical vestments proudly with the symbol of Kerala around his neck. He normal carries only his spear as both a weapon and staff of his deity. Personality: Thelso is a kind individual with a knack for healing those that should require aid; he never oversteps those that might rule over him. Nor does he show anger or hate to those that might not under stand his ways. Wise beyond his years he shows great talent in the divine arts and it understanding. When required to aid in the hunt he is a most trusted companion, aiding in both ranged combat and healing arts he will do whatever it takes to make the hunt successful. Giving his all to his King and Queen and to his Goddess. He also has a strong love for song, when he hears a tune of music he tends to stop and appreciate such beauty and the person behind it as well. Background: Growing up in the Wildwood was not the most difficult of tasks for Thelso. As his family and race are a well organized in his community. He was brought of from a pup to be a Follower of Kerala, as he showed a kind spirit in aiding the tiny animals when he was younger, but a strong heart when forced into a conflict by never standing down. He would aid in the hunt many times gaining the respect of his people, by not only showing courage and continued faith in the sight of danger. But aiding those that had fallen to injuries during these times. At the moment Thelso aid’s his race in the devoted temple of Kerala, waiting the moment when his Queen might require his skills once more [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Wildwood Red in Tooth and Claw [RG]
Top