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Will LEGO Ever Replace Miniatures?
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<blockquote data-quote="ccooke" data-source="post: 7680168" data-attributes="member: 6695890"><p>One of the games I run happens to be hosted by a guy who has tons of lego - he has most of the collectors edition lego sets, and a ton of other bricks besides. Sometimes when I travel up early enough (it's about 3 hours on a train), I build lego scenery.</p><p></p><p>Here's one I ran during the 5e playtest - I made a load of dungeon segments that I could slot together, and one set piece:</p><p><img src="http://granite.earth.gkhs.net/~ccooke/dnd/photos/IMG_3036.JPG?dl=0" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>The set piece was a sliding block puzzle: </p><p><a href="http://granite.earth.gkhs.net/~ccooke/dnd/photos/2013-04-14%2019.41.33.mp4" target="_blank">http://granite.earth.gkhs.net/~ccooke/dnd/photos/2013-04-14 19.41.33.mp4</a></p><p></p><p>We had a load of old 1e cardboard creature tokens, which went into the various compartments of this thing so that the players could reveal them. My favourite was the 10' hole with a very clean skeleton all in bits at the bottom of it and a very shiny clean sword (yes, of course there's a gelatinous cube in the hole. The players just managed to spot it before trying to go pick up the sword <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>You can definitely build nice settings with lego, if you have the right pieces available. I especially like the way you can hide details in them. For instance, here's a throne room I built for a game a few years back: <a href="http://granite.earth.gkhs.net/~ccooke/dnd/photos/IMG_3029.JPG" target="_blank">http://granite.earth.gkhs.net/~ccooke/dnd/photos/IMG_3029.JPG</a></p><p>And here it is with the revealed pit-of-magma portal to a hell dimension: <a href="http://granite.earth.gkhs.net/~ccooke/dnd/photos/IMG_3033.JPG" target="_blank">http://granite.earth.gkhs.net/~ccooke/dnd/photos/IMG_3033.JPG</a> - It was built so that I could basically punch through the tiles above the pit and have broken bits scatter everywhere.</p><p></p><p>I definitely couldn't build set-pieces like this for every session. It takes too long, and I think it would get stale. But lego is excellent to help present encounters which can take place in areas with several different heights, or as a rare bit of enhancement.</p></blockquote><p></p>
[QUOTE="ccooke, post: 7680168, member: 6695890"] One of the games I run happens to be hosted by a guy who has tons of lego - he has most of the collectors edition lego sets, and a ton of other bricks besides. Sometimes when I travel up early enough (it's about 3 hours on a train), I build lego scenery. Here's one I ran during the 5e playtest - I made a load of dungeon segments that I could slot together, and one set piece: [img]http://granite.earth.gkhs.net/~ccooke/dnd/photos/IMG_3036.JPG?dl=0[/img] The set piece was a sliding block puzzle: [url]http://granite.earth.gkhs.net/~ccooke/dnd/photos/2013-04-14%2019.41.33.mp4[/url] We had a load of old 1e cardboard creature tokens, which went into the various compartments of this thing so that the players could reveal them. My favourite was the 10' hole with a very clean skeleton all in bits at the bottom of it and a very shiny clean sword (yes, of course there's a gelatinous cube in the hole. The players just managed to spot it before trying to go pick up the sword :-) You can definitely build nice settings with lego, if you have the right pieces available. I especially like the way you can hide details in them. For instance, here's a throne room I built for a game a few years back: [url]http://granite.earth.gkhs.net/~ccooke/dnd/photos/IMG_3029.JPG[/url] And here it is with the revealed pit-of-magma portal to a hell dimension: [url]http://granite.earth.gkhs.net/~ccooke/dnd/photos/IMG_3033.JPG[/url] - It was built so that I could basically punch through the tiles above the pit and have broken bits scatter everywhere. I definitely couldn't build set-pieces like this for every session. It takes too long, and I think it would get stale. But lego is excellent to help present encounters which can take place in areas with several different heights, or as a rare bit of enhancement. [/QUOTE]
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