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*Pathfinder & Starfinder
Will Pathfinder 2nd Edition Be Based on D&D 5E?
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<blockquote data-quote="Jester David" data-source="post: 7736619" data-attributes="member: 37579"><p>Honestly, starting with 5e as a basis and then building off that to make that look more like Pathfinder would probably result in a much better product that looking at Pathfinder, with all it's weird legacy rules and proud nails, and trying to revise that yet again.</p><p></p><p></p><p>But I hope they're not *just* looking at 5e. </p><p>They should be looking at the Foce Point mechanic and non-binary roll resolution from Fantasy Flight Games' <em>Edge of the Empire</em> product. They should be looking at the escalation dice and icons from <em>13th Age</em>. They should be looking at the bond and moves (along with partial successes) from <em>Dungeon World</em>. They should be looking at aspects and compels from <em>Fate</em>. </p><p>They should be looking at all the cool new games published in the last decade and seeing what they can use to make Pathfinder even cooler. </p><p></p><p></p><p>And they should also look long and hard at 4e. At 4e and what changed from that edition to 5e. They should look at the rules WotC kept and the rules WotC dropped.</p><p>For example… monsters. In 4e, monsters had combat roles that determined all their abilities (hp, AC, defences, attack bonus, damage, etc). But that form of monster creation was dropped for 5e. Why? </p><p>That's a BIG question, as the simple monster creation in <em>Pathfinder Unchained</em> and <em>Starfinder</em> is very similar to the simple monster creation of 5e, only with three roles rather than five. </p><p>If Paizo is not looking at the company that upgraded a similar game twice already and looking at why they moved away from a design they're considering using…. It's could be a major a problem. Because it risks repeating a solved problem.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7736619, member: 37579"] Honestly, starting with 5e as a basis and then building off that to make that look more like Pathfinder would probably result in a much better product that looking at Pathfinder, with all it's weird legacy rules and proud nails, and trying to revise that yet again. But I hope they're not *just* looking at 5e. They should be looking at the Foce Point mechanic and non-binary roll resolution from Fantasy Flight Games' [i]Edge of the Empire[/i] product. They should be looking at the escalation dice and icons from [i]13th Age[/i]. They should be looking at the bond and moves (along with partial successes) from [i]Dungeon World[/i]. They should be looking at aspects and compels from [i]Fate[/i]. They should be looking at all the cool new games published in the last decade and seeing what they can use to make Pathfinder even cooler. And they should also look long and hard at 4e. At 4e and what changed from that edition to 5e. They should look at the rules WotC kept and the rules WotC dropped. For example… monsters. In 4e, monsters had combat roles that determined all their abilities (hp, AC, defences, attack bonus, damage, etc). But that form of monster creation was dropped for 5e. Why? That's a BIG question, as the simple monster creation in [i]Pathfinder Unchained[/i] and [i]Starfinder[/i] is very similar to the simple monster creation of 5e, only with three roles rather than five. If Paizo is not looking at the company that upgraded a similar game twice already and looking at why they moved away from a design they're considering using…. It's could be a major a problem. Because it risks repeating a solved problem. [/QUOTE]
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Will Pathfinder 2nd Edition Be Based on D&D 5E?
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