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<blockquote data-quote="Richards" data-source="post: 6034209" data-attributes="member: 508"><p><strong>ADVENTURE 7 - STORMDANCERS</strong></p><p></p><p>PC Roster: <p style="margin-left: 20px">Akari, human paladin of Hieroneous</p> <p style="margin-left: 20px"> Chalkan, half-elf ranger</p> <p style="margin-left: 20px"> Feron Dru, half-elf druid</p> <p style="margin-left: 20px"> Rale Bodkin, human rogue</p><p></p><p>"Stormdancers" was another <em>Dungeon</em> adventure, this one from issue #86 and written by Ole Münch. It was a short little encounter, perfect for a quick gaming session at Dan's house, and dealt with the inhabitants of a wizard's tower causing problems for a local treant.</p><p></p><p>Since the treant is really only the plot hook for the adventure, there was no real need for me to have a treant figurine at the table. Nonetheless, I took it as a challenge and determined to have a proper sized treant, not the teeny-tiny treant miniatures I had seen at my local gaming store. So I gathered up some paper towel rolls, my stack of construction paper, and had at it.</p><p></p><p>The result was, to say the least, disappointing. So disappointing, in fact, that immediately upon returning home from the adventure, the treant was pitched unceremoniously into the trash.</p><p></p><p>I do recall that Vicki got a big kick out of the adventure, or I should say more appropriately out of her spell choices for her druid PC, Feron. She hadn't really prepared the <em>produce flame</em> spell that often before; she had it prepared for this adventure, though, which coincidentally involved some ice mephits. There was another incident of her having the exact spell for the given situation (I've since forgotten the details), but it prompted a "Get out of my head!" comment from me, which delighted her to no end.</p><p></p><p>Akari managed to cement his "Teabag" nickname in this adventure, this time by climbing through the wizard's tower's upper-story window with a rope around his waist and the other end secured at the window he was crawling through; the interior floors of the tower were missing, he fell off of his perch and ended up dangling at the end of the rope and had to be rescued by the other PCs. He was a pretty good sport about it at the time, but he later decided to name his horse "Teabag," hoping to deflect the nickname off of himself and onto an inoffensive animal.</p><p></p><p>It didn't work.</p></blockquote><p></p>
[QUOTE="Richards, post: 6034209, member: 508"] [b]ADVENTURE 7 - STORMDANCERS[/b] PC Roster: [INDENT]Akari, human paladin of Hieroneous Chalkan, half-elf ranger Feron Dru, half-elf druid Rale Bodkin, human rogue[/INDENT] "Stormdancers" was another [i]Dungeon[/i] adventure, this one from issue #86 and written by Ole Münch. It was a short little encounter, perfect for a quick gaming session at Dan's house, and dealt with the inhabitants of a wizard's tower causing problems for a local treant. Since the treant is really only the plot hook for the adventure, there was no real need for me to have a treant figurine at the table. Nonetheless, I took it as a challenge and determined to have a proper sized treant, not the teeny-tiny treant miniatures I had seen at my local gaming store. So I gathered up some paper towel rolls, my stack of construction paper, and had at it. The result was, to say the least, disappointing. So disappointing, in fact, that immediately upon returning home from the adventure, the treant was pitched unceremoniously into the trash. I do recall that Vicki got a big kick out of the adventure, or I should say more appropriately out of her spell choices for her druid PC, Feron. She hadn't really prepared the [i]produce flame[/i] spell that often before; she had it prepared for this adventure, though, which coincidentally involved some ice mephits. There was another incident of her having the exact spell for the given situation (I've since forgotten the details), but it prompted a "Get out of my head!" comment from me, which delighted her to no end. Akari managed to cement his "Teabag" nickname in this adventure, this time by climbing through the wizard's tower's upper-story window with a rope around his waist and the other end secured at the window he was crawling through; the interior floors of the tower were missing, he fell off of his perch and ended up dangling at the end of the rope and had to be rescued by the other PCs. He was a pretty good sport about it at the time, but he later decided to name his horse "Teabag," hoping to deflect the nickname off of himself and onto an inoffensive animal. It didn't work. [/QUOTE]
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