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<blockquote data-quote="Richards" data-source="post: 6068874" data-attributes="member: 508"><p><strong>ADVENTURE 44 - REVENGE OF THE BLOODY HAND</strong></p><p></p><p>PC Roster: <p style="margin-left: 20px">Cal Trop, human cleric of Kord</p> <p style="margin-left: 20px"> Feron Dru, half-elf druid</p> <p style="margin-left: 20px"> Galrich Slayer, half-orc barbarian</p> <p style="margin-left: 20px"> Telgrane, human conjurer</p><p></p><p>NPC Roster: <p style="margin-left: 20px">Aerik Battershield, dwarven fighter</p><p></p><p>This was a short follow-up to "Tribe of the Bloody Hand," where Galrich Slayer got to slay the orc who had picked on him the most when they were both growing up in the tribe. It used the same forest road map (the foldout that had come with "Fields of Ruin") in which the previous "Bloody Hand" adventure had taken place, and the main story was that while the PCs had been going through their last two adventures, the rest of the Tribe had found the slain orcs the PCs had left where they fell, and were looking for some revenge.</p><p></p><p>When the PCs traveled back through the Vesve Forest on the way back to Greyhawk City, they heard drums beating. Galrich recognized them as orcish drums, a means by which messages could be sent great distances. It took a bit of effort on his part to recall what the drum-beats meant, but he finally pieced the message together to read: "Half-human monster, return to the location of your recent butchering and face the leader in combat." When the PCs showed up, they faced the current leader of the Bloody Hand, an enormous orc chieftain named <strong>Jorrak</strong>, plus three of his lieutenants and a troll ranger allied with the Tribe. The orcs were all mounted on stolen horses.</p><p></p><p>It was basically just one big battle with four very high-level orc barbarians (and a troll ranger straight from the <em>Monster Manual</em>), and the end result was as expected: Galrich killed Jorrak, while the others took care of the troll and the other three orcs. (Infernia was very useful in fighting the troll, as might be expected.) During the battle, I had Jorrak say something to the effect that he should have killed Slayer when he was born and saved himself all this trouble, hinting that Jorrak was indeed Slayer's father (and thus responsible for the kidnapping, slavery, and eventual death of Queen Kathenta, Galrich's mother), but I'm not sure if Jacob picked up on that. But in any case, the battle went well, they looted the orc (and troll) bodies, and left them to rot at the side of the road just like they had with Brogek and his band. The Tribe of the Bloody Hand would likely end up in a civil war of sorts as its stronger members determined who the new ruler would be, but the PCs weren't interested in hunting down the rest of the Bloody Hand and exacting retribution any further, as those directly responsible for Slayer's miserable childhood and the death of his mother had been dealt with.</p><p></p><p>I had Jacob roll a series of DC 12 Intelligence checks for Slayer to figure out the drum message; in each case I had a success give him a word or phrase of the message exactly as intended, and a failure meant he came up with the wrong word or phrase. He liked that part of it, and in fact I think he really enjoyed the fact that Galrich was in the spotlight (and in a good way) for the majority of the past few adventures.</p></blockquote><p></p>
[QUOTE="Richards, post: 6068874, member: 508"] [b]ADVENTURE 44 - REVENGE OF THE BLOODY HAND[/b] PC Roster: [INDENT]Cal Trop, human cleric of Kord Feron Dru, half-elf druid Galrich Slayer, half-orc barbarian Telgrane, human conjurer[/INDENT] NPC Roster: [INDENT]Aerik Battershield, dwarven fighter[/INDENT] This was a short follow-up to "Tribe of the Bloody Hand," where Galrich Slayer got to slay the orc who had picked on him the most when they were both growing up in the tribe. It used the same forest road map (the foldout that had come with "Fields of Ruin") in which the previous "Bloody Hand" adventure had taken place, and the main story was that while the PCs had been going through their last two adventures, the rest of the Tribe had found the slain orcs the PCs had left where they fell, and were looking for some revenge. When the PCs traveled back through the Vesve Forest on the way back to Greyhawk City, they heard drums beating. Galrich recognized them as orcish drums, a means by which messages could be sent great distances. It took a bit of effort on his part to recall what the drum-beats meant, but he finally pieced the message together to read: "Half-human monster, return to the location of your recent butchering and face the leader in combat." When the PCs showed up, they faced the current leader of the Bloody Hand, an enormous orc chieftain named [b]Jorrak[/b], plus three of his lieutenants and a troll ranger allied with the Tribe. The orcs were all mounted on stolen horses. It was basically just one big battle with four very high-level orc barbarians (and a troll ranger straight from the [i]Monster Manual[/i]), and the end result was as expected: Galrich killed Jorrak, while the others took care of the troll and the other three orcs. (Infernia was very useful in fighting the troll, as might be expected.) During the battle, I had Jorrak say something to the effect that he should have killed Slayer when he was born and saved himself all this trouble, hinting that Jorrak was indeed Slayer's father (and thus responsible for the kidnapping, slavery, and eventual death of Queen Kathenta, Galrich's mother), but I'm not sure if Jacob picked up on that. But in any case, the battle went well, they looted the orc (and troll) bodies, and left them to rot at the side of the road just like they had with Brogek and his band. The Tribe of the Bloody Hand would likely end up in a civil war of sorts as its stronger members determined who the new ruler would be, but the PCs weren't interested in hunting down the rest of the Bloody Hand and exacting retribution any further, as those directly responsible for Slayer's miserable childhood and the death of his mother had been dealt with. I had Jacob roll a series of DC 12 Intelligence checks for Slayer to figure out the drum message; in each case I had a success give him a word or phrase of the message exactly as intended, and a failure meant he came up with the wrong word or phrase. He liked that part of it, and in fact I think he really enjoyed the fact that Galrich was in the spotlight (and in a good way) for the majority of the past few adventures. [/QUOTE]
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