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Winter Ceramic DM™: THE WINNER!
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<blockquote data-quote="Sialia" data-source="post: 1325213" data-attributes="member: 1025"><p>Ok, at this point, i'm gonna assume anybody that's read this far has read the story.</p><p>After round 1, I was bemoaning being all out of concept now that I had beaten the subject of fine art to death. (It wasn't suposed to be about art to begin with--it was supposed to be about the perception of time. But things happened.)</p><p> </p><p>I jokingly suggested that I might take on the performing arts, thinking, perhaps--I dunno--maybe something Laurie Anderson like, in a DG mode. I wasn't planning on recycling the same characters, yet.</p><p> </p><p>Bandeeto's reply was simply "taste-linked performance eating."</p><p> </p><p>One thing led to another.</p><p> </p><p>Oddly enough, as I was re-reading the Illithiad to get my details straight, I noticed that Illithids have a startlingly different perception of time, which is to say, they don't have one. No long term memory. Which tied in nicely with the subtheme that had gotten squashed in the first one. (Squashed when I realized that dragons don't live 40,000 years, but only a mere 4000 or so, tops)</p><p> </p><p>I didn't really manage to work through the time perception deal in this one as thoroughly as I'd have liked either, but the thought is definitely in there.</p><p> </p><p>Originally I had the chunks of flashback all interspersed with the forward action, trying to get at a really different perception of causality and sequence, but , as before, I chickened out and decided too much bowl and not enough soup.</p><p> </p><p>It's <em>hard</em> to do this sort of thing this fast in a way that anyone will be able to follow.</p><p> </p><p>But then, I suppose that that's part of the point.</p><p> </p><p>This sure has been educational.</p></blockquote><p></p>
[QUOTE="Sialia, post: 1325213, member: 1025"] Ok, at this point, i'm gonna assume anybody that's read this far has read the story. After round 1, I was bemoaning being all out of concept now that I had beaten the subject of fine art to death. (It wasn't suposed to be about art to begin with--it was supposed to be about the perception of time. But things happened.) I jokingly suggested that I might take on the performing arts, thinking, perhaps--I dunno--maybe something Laurie Anderson like, in a DG mode. I wasn't planning on recycling the same characters, yet. Bandeeto's reply was simply "taste-linked performance eating." One thing led to another. Oddly enough, as I was re-reading the Illithiad to get my details straight, I noticed that Illithids have a startlingly different perception of time, which is to say, they don't have one. No long term memory. Which tied in nicely with the subtheme that had gotten squashed in the first one. (Squashed when I realized that dragons don't live 40,000 years, but only a mere 4000 or so, tops) I didn't really manage to work through the time perception deal in this one as thoroughly as I'd have liked either, but the thought is definitely in there. Originally I had the chunks of flashback all interspersed with the forward action, trying to get at a really different perception of causality and sequence, but , as before, I chickened out and decided too much bowl and not enough soup. It's [i]hard[/i] to do this sort of thing this fast in a way that anyone will be able to follow. But then, I suppose that that's part of the point. This sure has been educational. [/QUOTE]
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