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*WIP* 4th Ed Assassin to 5th Ed
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<blockquote data-quote="Inchoroi" data-source="post: 6525277" data-attributes="member: 6752135"><p>As much as I do like the fluff from this old class, porting it over almost word for word is way too powerful. To be honest, I don't even need to read past the 1st level features to see that it's quite overpowered. You, essentially, get an almost useless version of sneak attack (sacrificing your turn to add a d6 to an attack is just strictly worse than rogue's sneak attack; its why the class was kind of bad in 4e, and why they tried to redo it with the Executioner assassin); then you add to it a slightly less useful version of the Shadow monk's 6th level feature--at 1st level. </p><p></p><p>What would I suggest?</p><p></p><p>Actually, Way of the Shadow monk fits perfectly; get magic initiate for warlock, and get Hex as your first level spell. By the time you get to 6th level, you have all the features that the O-Assassin had, you just have to refluff a tad to keep the flavor. Hex counts as your 'shrouds', and are indeed more powerful, since the extra damage applies to every attack you make while you maintain your concentration (you'll be a little MAD, honestly, because you'll need the Con save to be decently high).</p><p></p><p>Another option is to go Assassin Rogue, because they're super effective when it comes to the thing that Assassin's tend to do--assassinate people. They're awesome at it.</p></blockquote><p></p>
[QUOTE="Inchoroi, post: 6525277, member: 6752135"] As much as I do like the fluff from this old class, porting it over almost word for word is way too powerful. To be honest, I don't even need to read past the 1st level features to see that it's quite overpowered. You, essentially, get an almost useless version of sneak attack (sacrificing your turn to add a d6 to an attack is just strictly worse than rogue's sneak attack; its why the class was kind of bad in 4e, and why they tried to redo it with the Executioner assassin); then you add to it a slightly less useful version of the Shadow monk's 6th level feature--at 1st level. What would I suggest? Actually, Way of the Shadow monk fits perfectly; get magic initiate for warlock, and get Hex as your first level spell. By the time you get to 6th level, you have all the features that the O-Assassin had, you just have to refluff a tad to keep the flavor. Hex counts as your 'shrouds', and are indeed more powerful, since the extra damage applies to every attack you make while you maintain your concentration (you'll be a little MAD, honestly, because you'll need the Con save to be decently high). Another option is to go Assassin Rogue, because they're super effective when it comes to the thing that Assassin's tend to do--assassinate people. They're awesome at it. [/QUOTE]
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