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WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]
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<blockquote data-quote="DEFCON 1" data-source="post: 5643575" data-attributes="member: 7006"><p>It's been a long time since I've really looked at this module, but one thing that came to me as I've read this thread is that I probably would re-write the opening riddle that you get from discerning the corridor path to make it more useful, but also add in more puzzles / word games within the riddle itself for the players to suss out.</p><p></p><p>So for instance... having read what you guys posted about the room with the the 'spheres'... the riddle is written in such a way that a clever wordplay could be created out of it, and could make for an interesting change in solving the puzzle:</p><p></p><p><em>If shades of red stand for blood the wise</em></p><p><em>will not need sacrifice aught but a loop of </em></p><p><em>magical metal -- you're well along your march.</em></p><p></p><p>So in these lines, you've got the mention of 'red'... and the loop of magical metal is a 'ring'. Now if you were to edit the puzzle a bit and add in a reference to a woman, you can create a section something like this:</p><p></p><p><em>As shades of red stand for blood the wise woman</em></p><p><em>will not sacrifice her loop of magical metal.</em></p><p><em>You're well amidst the arch.</em></p><p></p><p>The line is telling you (theoretically) that red is blood (deadly), a wise person will not sacrifice a ring of metal, and that you're okay in the middle of the arch (which I believe there's an arch in the Chapel too, right? The one that changes you're gender?). However, buried within this are the three clues of 'red', 'her', and 'ring' (red herring). Thus, the riddle is actually telling you that what it's saying isn't actually correct, and thus you might be better off doing the exact opposite of what it says (sacrificing the ring rather than walking the arch).</p><p></p><p>This isn't the greatest puzzle in the world, but I mainly came up with it just while reading the thread and hearing the complaints about how it isn't as clear as it probably should be. If I was to run the module I'd edit things a lot better... but it at least is more along the lines of what I'd like to see hidden and able to be deduced within the puzzle to solve the tomb.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 5643575, member: 7006"] It's been a long time since I've really looked at this module, but one thing that came to me as I've read this thread is that I probably would re-write the opening riddle that you get from discerning the corridor path to make it more useful, but also add in more puzzles / word games within the riddle itself for the players to suss out. So for instance... having read what you guys posted about the room with the the 'spheres'... the riddle is written in such a way that a clever wordplay could be created out of it, and could make for an interesting change in solving the puzzle: [I]If shades of red stand for blood the wise will not need sacrifice aught but a loop of magical metal -- you're well along your march.[/I] So in these lines, you've got the mention of 'red'... and the loop of magical metal is a 'ring'. Now if you were to edit the puzzle a bit and add in a reference to a woman, you can create a section something like this: [I]As shades of red stand for blood the wise woman will not sacrifice her loop of magical metal. You're well amidst the arch.[/I] The line is telling you (theoretically) that red is blood (deadly), a wise person will not sacrifice a ring of metal, and that you're okay in the middle of the arch (which I believe there's an arch in the Chapel too, right? The one that changes you're gender?). However, buried within this are the three clues of 'red', 'her', and 'ring' (red herring). Thus, the riddle is actually telling you that what it's saying isn't actually correct, and thus you might be better off doing the exact opposite of what it says (sacrificing the ring rather than walking the arch). This isn't the greatest puzzle in the world, but I mainly came up with it just while reading the thread and hearing the complaints about how it isn't as clear as it probably should be. If I was to run the module I'd edit things a lot better... but it at least is more along the lines of what I'd like to see hidden and able to be deduced within the puzzle to solve the tomb. [/QUOTE]
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WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]
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