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WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]
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<blockquote data-quote="Bullgrit" data-source="post: 5730718" data-attributes="member: 31216"><p>Can someone explain what all the various colors for these doors and demon faces are supposed to mean? It seems like they're supposed to mean <em>something</em>, but I'm not seeing what. Some of the colors change with a touch, but why? Are these supposed to be clues? How so, and for what?</p><p></p><p>And here we have more Wall of Text From Hell! The weapon stats are vaguely mentioned in the wall of text, but not actually given in a usable way.</p><p></p><p>The deeper we go into this publication, the more it's looking to be a DM's worst nightmare. I pity those tournament DMs who had to run this with probably only a few minutes pre-read time.</p><p></p><p>This trap also works on victims coming into this room from 27A, (north), after one of the demon mouth portals teleports them there. As I asked earlier, do such victims get stripped of their equipment? My reading of the teleporting suggests yes, but the text for that area/trap is lacking in direct explanation. Naked PCs trying to escape 27A may get mauled by these attacking weapons.</p><p></p><p>Depending on the DM's interpretation of the teleport trap, these flying weapons can either be, "Yay, we get a relatively easy combat," or "Oh my poor slashed, stabbed, and bleeding naked body!"</p><p></p><p>And 27 and 27A -- What is with Gygax's numbering of rooms in this Tomb? Why does he label completely separate areas as [number] and [number]A? And some numbers cover multiple areas without even an A or B note.</p><p></p><p>This Tomb is as much a horror for the DM as for the Players.</p><p></p><p>Bullgrit</p></blockquote><p></p>
[QUOTE="Bullgrit, post: 5730718, member: 31216"] Can someone explain what all the various colors for these doors and demon faces are supposed to mean? It seems like they're supposed to mean [i]something[/i], but I'm not seeing what. Some of the colors change with a touch, but why? Are these supposed to be clues? How so, and for what? And here we have more Wall of Text From Hell! The weapon stats are vaguely mentioned in the wall of text, but not actually given in a usable way. The deeper we go into this publication, the more it's looking to be a DM's worst nightmare. I pity those tournament DMs who had to run this with probably only a few minutes pre-read time. This trap also works on victims coming into this room from 27A, (north), after one of the demon mouth portals teleports them there. As I asked earlier, do such victims get stripped of their equipment? My reading of the teleporting suggests yes, but the text for that area/trap is lacking in direct explanation. Naked PCs trying to escape 27A may get mauled by these attacking weapons. Depending on the DM's interpretation of the teleport trap, these flying weapons can either be, "Yay, we get a relatively easy combat," or "Oh my poor slashed, stabbed, and bleeding naked body!" And 27 and 27A -- What is with Gygax's numbering of rooms in this Tomb? Why does he label completely separate areas as [number] and [number]A? And some numbers cover multiple areas without even an A or B note. This Tomb is as much a horror for the DM as for the Players. Bullgrit [/QUOTE]
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