Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Witch spell question
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="StreamOfTheSky" data-source="post: 5820030" data-attributes="member: 35909"><p>Witch definitely is more support/debuff, and their spell list is annoyingly focused on mind-affecting will saves and divinations, expecially at low levels. Patron choice can help. You could take Elements and get some blast spells, unfortunately mostly fire. You could then take Dazing Spell feat and be able to throw save or lose effects against any of the 3 saves (you get tons of will save effects and by level 10 you have Ice Tomb hex and Baleful Polymorph for fort). I think the "Triple Threat" is a pretty solid Witch build.</p><p></p><p></p><p>I have a <a href="http://www.minmaxboards.com/index.php?topic=480.0" target="_blank">Witch Handbook</a>, if you'd like, though it's based upon doing the most optimal things. Like...getting Slumber, boosting the DC sky high and taking Accursed Hex for when it misses, and spamming save or lose stuff every round. May not appeal to your tastes. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> But the feat, familiar, and patron advice might still be helpful, and I actually listed and rated every single witch spell.</p><p></p><p></p><p></p><p>It's much more efficient to use ready or delay to Slumber an enemy just before an ally within melee reach (or within a 5 ft step of melee reach) has his turn, though.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5820030, member: 35909"] Witch definitely is more support/debuff, and their spell list is annoyingly focused on mind-affecting will saves and divinations, expecially at low levels. Patron choice can help. You could take Elements and get some blast spells, unfortunately mostly fire. You could then take Dazing Spell feat and be able to throw save or lose effects against any of the 3 saves (you get tons of will save effects and by level 10 you have Ice Tomb hex and Baleful Polymorph for fort). I think the "Triple Threat" is a pretty solid Witch build. I have a [url=http://www.minmaxboards.com/index.php?topic=480.0]Witch Handbook[/url], if you'd like, though it's based upon doing the most optimal things. Like...getting Slumber, boosting the DC sky high and taking Accursed Hex for when it misses, and spamming save or lose stuff every round. May not appeal to your tastes. :) But the feat, familiar, and patron advice might still be helpful, and I actually listed and rated every single witch spell. It's much more efficient to use ready or delay to Slumber an enemy just before an ally within melee reach (or within a 5 ft step of melee reach) has his turn, though. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Witch spell question
Top