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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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<blockquote data-quote="Mallus" data-source="post: 5977186" data-attributes="member: 3887"><p>My current AD&D campaign is set in the homebrew we created for 4e. While the mechanical particulars are quite different, the <em>style</em> is the same.</p><p></p><p>Also... 4e is one thing very well. It balances casters and non-casters <em>outside of combat</em>. Both groups are forced to use skills as the principle lever to manipulate events. Casters don't get to monopolize non-combat situations via their long list of utility magics.</p></blockquote><p></p>
[QUOTE="Mallus, post: 5977186, member: 3887"] My current AD&D campaign is set in the homebrew we created for 4e. While the mechanical particulars are quite different, the [i]style[/i] is the same. Also... 4e is one thing very well. It balances casters and non-casters [i]outside of combat[/i]. Both groups are forced to use skills as the principle lever to manipulate events. Casters don't get to monopolize non-combat situations via their long list of utility magics. [/QUOTE]
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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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