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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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<blockquote data-quote="TwinBahamut" data-source="post: 5977220" data-attributes="member: 32536"><p>You're... not being very convincing. As I just said, I don't see being able to play with people I don't like as an advantage to something. The greater gaming community isn't a bunch of friends I want to get along and compromise with. it's a bunch of strangers who I share a certain degree of mutual dislike with. Having EnWorld be big and inclusive isn't an advantage. If half the people here just left and never posted here again, I wouldn't miss them.</p><p></p><p>The simple truth is that I've never felt like any part of a "gaming community". The community of ENWorld in particular has gone out of its way to make me feel like an unwanted outsider over the many years I've posted here. I mostly keep coming back only out of stubbornness and respect for some of the posters here that I do like. In a way, you're asking me to show a certain level of openness and willingness to compromise that very few people on ENWorld have ever shown me.</p><p></p><p>I'd rather leave the hobby than compromise and get along with grognards and knee-jerk 4E haters. I have no intention of buying a 5E that doesn't appeal to my tastes. I have no intention of spending money I could otherwise put to use buying videogames or better RPGs on a game that asks me to compromise on things I consider to be absolutely vital to a tabletop game.</p><p></p><p>4E has plenty of fans to be sustainable for a long time to come. The open question is whether it has enough fans to warrant further investment from a large company like WotC. A smaller publisher would kill to have 4E's fanbase, I'm certain of that. Which is exactly why I expect various smaller companies to try to snatch up that fanbase like Paizo did with 3.5E fans if WotC drops the ball.</p><p></p><p>That reference is too old for me. I wouldn't know what the heck you were talking about.</p><p></p><p>I could say just as easily that unwavering stubbornness and slamming new editions will just mean 5E will fail and D&D will go away. Fans of older games don't want to compromise, so why are you leveling all this accusation at fans of 4E?</p><p></p><p>Simply put, no one has any reason to compromise, and there are a lot of reasons not to. If this inability to compromise is enough to kill 5E and the D&D brand, then the brand is doomed to die. Nothing can save it. It's a pity, but hardly something worth bothering about. D&D isn't a good cause worthy of my charity, it's a product. I've seen products and brands I've cared a <strong>lot</strong> more about die with no hope of return, so it wouldn't bother me that much if D&D followed suit. I'm sure Hasbro would try a revival in a decade or so anyways...</p><p></p><p>Also, an industry driven by a larger number of competing companies without a single central game sounds like it wouldn't be that bad. More competition would create a better product. Maybe the industry would be less stagnant and insular that way.</p></blockquote><p></p>
[QUOTE="TwinBahamut, post: 5977220, member: 32536"] You're... not being very convincing. As I just said, I don't see being able to play with people I don't like as an advantage to something. The greater gaming community isn't a bunch of friends I want to get along and compromise with. it's a bunch of strangers who I share a certain degree of mutual dislike with. Having EnWorld be big and inclusive isn't an advantage. If half the people here just left and never posted here again, I wouldn't miss them. The simple truth is that I've never felt like any part of a "gaming community". The community of ENWorld in particular has gone out of its way to make me feel like an unwanted outsider over the many years I've posted here. I mostly keep coming back only out of stubbornness and respect for some of the posters here that I do like. In a way, you're asking me to show a certain level of openness and willingness to compromise that very few people on ENWorld have ever shown me. I'd rather leave the hobby than compromise and get along with grognards and knee-jerk 4E haters. I have no intention of buying a 5E that doesn't appeal to my tastes. I have no intention of spending money I could otherwise put to use buying videogames or better RPGs on a game that asks me to compromise on things I consider to be absolutely vital to a tabletop game. 4E has plenty of fans to be sustainable for a long time to come. The open question is whether it has enough fans to warrant further investment from a large company like WotC. A smaller publisher would kill to have 4E's fanbase, I'm certain of that. Which is exactly why I expect various smaller companies to try to snatch up that fanbase like Paizo did with 3.5E fans if WotC drops the ball. That reference is too old for me. I wouldn't know what the heck you were talking about. I could say just as easily that unwavering stubbornness and slamming new editions will just mean 5E will fail and D&D will go away. Fans of older games don't want to compromise, so why are you leveling all this accusation at fans of 4E? Simply put, no one has any reason to compromise, and there are a lot of reasons not to. If this inability to compromise is enough to kill 5E and the D&D brand, then the brand is doomed to die. Nothing can save it. It's a pity, but hardly something worth bothering about. D&D isn't a good cause worthy of my charity, it's a product. I've seen products and brands I've cared a [b]lot[/b] more about die with no hope of return, so it wouldn't bother me that much if D&D followed suit. I'm sure Hasbro would try a revival in a decade or so anyways... Also, an industry driven by a larger number of competing companies without a single central game sounds like it wouldn't be that bad. More competition would create a better product. Maybe the industry would be less stagnant and insular that way. [/QUOTE]
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