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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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<blockquote data-quote="Jester David" data-source="post: 5977312" data-attributes="member: 37579"><p>I'd argue 3e was the king of house rules as the OGL made finding a variant that catered to you exceedingly easy. There were books for every niche. </p><p>4e killed house rules. Entirely accidentally mind you. The official books had no house rules, as that did not work with the "everything is Core" initiative and the DDI tools didn't help. I don't blame WotC for that, it was a side effect. I don't think anyone realized it was happening until retrospect kicked in. </p><p></p><p> </p><p>Ummm... the 4e skill system is pretty much exactly the same as the 3e system. The only difference is it automatically puts ranks into the skills you chose at first level via your 1/2 level bonus. And, like 3e, if you're not trained in a skill you really shouldn't bother even attempting it (unless you have a high ability score, in which case you probably should have trained that skill). </p><p></p><p> </p><p>Except Utilities are almost exclusively combat orientated. And rituals drain the party coffers, being prohibitively expensive at low levels for very little benefit. I've had fun with rituals (and really threw a magnificent monkey wrench into my DM's game two weeks ago with a couple rituals) but it came at the cost of a magic item. </p><p>What is fun for casters is the cantrips. I loved cantrips in my wizard and it was a great shame more classes didn't have them. I was especially disappointed by the psion, who had a mage hand equivalent as an <em>encounter </em>power.</p></blockquote><p></p>
[QUOTE="Jester David, post: 5977312, member: 37579"] I'd argue 3e was the king of house rules as the OGL made finding a variant that catered to you exceedingly easy. There were books for every niche. 4e killed house rules. Entirely accidentally mind you. The official books had no house rules, as that did not work with the "everything is Core" initiative and the DDI tools didn't help. I don't blame WotC for that, it was a side effect. I don't think anyone realized it was happening until retrospect kicked in. Ummm... the 4e skill system is pretty much exactly the same as the 3e system. The only difference is it automatically puts ranks into the skills you chose at first level via your 1/2 level bonus. And, like 3e, if you're not trained in a skill you really shouldn't bother even attempting it (unless you have a high ability score, in which case you probably should have trained that skill). Except Utilities are almost exclusively combat orientated. And rituals drain the party coffers, being prohibitively expensive at low levels for very little benefit. I've had fun with rituals (and really threw a magnificent monkey wrench into my DM's game two weeks ago with a couple rituals) but it came at the cost of a magic item. What is fun for casters is the cantrips. I loved cantrips in my wizard and it was a great shame more classes didn't have them. I was especially disappointed by the psion, who had a mage hand equivalent as an [I]encounter [/I]power. [/QUOTE]
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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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