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General Tabletop Discussion
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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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<blockquote data-quote="Manbearcat" data-source="post: 5979170" data-attributes="member: 6696971"><p>Yes. That is the crux of this. Among other things, it appears that Nagol keeps conflating his own awareness at the table as he interfaces with the action resolution rules (and the resultant fiction) and his PC's "awareness" in general and awareness specifically that this meta-game component exists to inexorably drive the fiction onward. </p><p></p><p>- Nagol makes a ride check to perpetuate his pursuit evasion > it fails > adversity arises in the form of a gorge (which creates a decision-point.</p><p></p><p>- Nagol's PC rides hard at high speed, navigating treacherous terrain, possibly trying to avoid ranged fire, possibly trying to detect the few trailmarks of a small landbridge over the gorge (if you need post-hoc rationale)...he emerges over a rise only to find himself facing the gorge. He doesn't think "damn, I know I almost fell out of the saddle as my horse took a mis-step...but how did that create this gorge?" He probably thinks, while lungs are heaving for air, "I can't believe I missed the land bridge...I was concentrating so hard on controlling my horse and staying in the saddle that I've now backed myself into a corner...that's great." Or perhaps "Gorges...why did it have to be gorges? I hate gorges..." </p><p></p><p>Beyond that, every second of every game is not mapped out and does not exist in a "quantum state" between superpositions...its unrealized fiction waiting to be iterated. Further, every square inch of every region, micro and macro, is not cartographically fleshed out. Obsessing over a poor simulation's fidelity to a modeled system seems absurd when those two inputs aren't bounded or even quantified (that doesn't even include all of the other dubious math and abstractions which further exacerbate the infidelity).</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 5979170, member: 6696971"] Yes. That is the crux of this. Among other things, it appears that Nagol keeps conflating his own awareness at the table as he interfaces with the action resolution rules (and the resultant fiction) and his PC's "awareness" in general and awareness specifically that this meta-game component exists to inexorably drive the fiction onward. - Nagol makes a ride check to perpetuate his pursuit evasion > it fails > adversity arises in the form of a gorge (which creates a decision-point. - Nagol's PC rides hard at high speed, navigating treacherous terrain, possibly trying to avoid ranged fire, possibly trying to detect the few trailmarks of a small landbridge over the gorge (if you need post-hoc rationale)...he emerges over a rise only to find himself facing the gorge. He doesn't think "damn, I know I almost fell out of the saddle as my horse took a mis-step...but how did that create this gorge?" He probably thinks, while lungs are heaving for air, "I can't believe I missed the land bridge...I was concentrating so hard on controlling my horse and staying in the saddle that I've now backed myself into a corner...that's great." Or perhaps "Gorges...why did it have to be gorges? I hate gorges..." Beyond that, every second of every game is not mapped out and does not exist in a "quantum state" between superpositions...its unrealized fiction waiting to be iterated. Further, every square inch of every region, micro and macro, is not cartographically fleshed out. Obsessing over a poor simulation's fidelity to a modeled system seems absurd when those two inputs aren't bounded or even quantified (that doesn't even include all of the other dubious math and abstractions which further exacerbate the infidelity). [/QUOTE]
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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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