Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Imaro" data-source="post: 5979924" data-attributes="member: 48965"><p>This said, there is a point where the why is defined since mechanics must be accounted for. Why can I kill with an attack... because I am using a weapon that deals lethal damage. If I do not have a weapon I don't do lethal damage (well barring special circumstances, which in turn change the why, in every edition prior to 4e I believe) </p><p> </p><p></p><p> </p><p>Yes but would you as DM describe my hit with a club as cutting into an opponent? Or a power I use with the fire keyword as having frozen something? You see by choosing a particular weapon, or power I as a player am exerting agency over the fiction, doesn't this same thing apply to skills?</p><p> </p><p> </p><p> </p><p>I disagree as shown by my previous examples. There is leeway, but the question is at what point is your leeway intruding or even neutralizing my agency to shape the fiction as a player through the choices I have made in the game and with my character?</p><p> </p><p></p><p> </p><p>Why would a skilled rider, who knows nothing of the geography of a particular place, run into gorges less often than someone not as skilled on horseback but who has grown up in the area and knows it like the back of his hand? </p><p> </p><p>I disagree with your assertion. I believe it is through the skill(s) one chooses as his method of interactiing with the skill challenge at a particular point and time... as well as his success (just like picking a particular weapon, or power and hitting or missing with it) that reflects/addresses/(and if respected by the DM) perserves a player's agency. Why shouldn't the fact that a character chooses to use his horsemanship vs. his knowledge of the area to flee from pursuers be reflected in the fiction? </p><p> </p><p></p><p> </p><p>Because the system, to a limited point, is very much concerned with the how and the effect.</p><p> </p><p></p><p> </p><p>Yeah, I don't get this... this is saying only the DM gets to frame and shape the fiction... and as a player I just get to roll some dice... that's not agency.</p></blockquote><p></p>
[QUOTE="Imaro, post: 5979924, member: 48965"] This said, there is a point where the why is defined since mechanics must be accounted for. Why can I kill with an attack... because I am using a weapon that deals lethal damage. If I do not have a weapon I don't do lethal damage (well barring special circumstances, which in turn change the why, in every edition prior to 4e I believe) Yes but would you as DM describe my hit with a club as cutting into an opponent? Or a power I use with the fire keyword as having frozen something? You see by choosing a particular weapon, or power I as a player am exerting agency over the fiction, doesn't this same thing apply to skills? I disagree as shown by my previous examples. There is leeway, but the question is at what point is your leeway intruding or even neutralizing my agency to shape the fiction as a player through the choices I have made in the game and with my character? Why would a skilled rider, who knows nothing of the geography of a particular place, run into gorges less often than someone not as skilled on horseback but who has grown up in the area and knows it like the back of his hand? I disagree with your assertion. I believe it is through the skill(s) one chooses as his method of interactiing with the skill challenge at a particular point and time... as well as his success (just like picking a particular weapon, or power and hitting or missing with it) that reflects/addresses/(and if respected by the DM) perserves a player's agency. Why shouldn't the fact that a character chooses to use his horsemanship vs. his knowledge of the area to flee from pursuers be reflected in the fiction? Because the system, to a limited point, is very much concerned with the how and the effect. Yeah, I don't get this... this is saying only the DM gets to frame and shape the fiction... and as a player I just get to roll some dice... that's not agency. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
Top