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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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<blockquote data-quote="LostSoul" data-source="post: 5980022" data-attributes="member: 386"><p>I think the situation is like this:</p><p></p><p>Player: My guy is from a horse-riding culture, like the Mongols or Huns, born in the saddle and that sort of thing. He's an awesome rider.</p><p></p><p>DM: Cool. I guess you will spend resources to get there.</p><p></p><p>Player: Yeah.</p><p></p><p>Later on in the game, the PC fails a check to ride his horse.</p><p></p><p>The player has a vision of his character. The DM doesn't want to compromise that vision in any way. He wants the PC to remain true to the player's vision, which requires that he's an excellent rider.</p><p></p><p>But the dice show that his action requires a failure.</p><p></p><p>In order to maintain the... status? (there's a word I want here but I can't think of it edit: integrity, that's it) of the PC as an awesome rider, the DM decides that he didn't fail because his excellent riding skills let him down; he failed because of factors outside of his control. The failure is some other complication - a gorge that was out of sight - that wasn't related to riding, and thus the ability of the PC to ride is maintained.</p><p></p><p>Now because the PC's riding ability isn't in question, the player can choose to go back to the well - to use his riding ability to get out of this new situation.</p></blockquote><p></p>
[QUOTE="LostSoul, post: 5980022, member: 386"] I think the situation is like this: Player: My guy is from a horse-riding culture, like the Mongols or Huns, born in the saddle and that sort of thing. He's an awesome rider. DM: Cool. I guess you will spend resources to get there. Player: Yeah. Later on in the game, the PC fails a check to ride his horse. The player has a vision of his character. The DM doesn't want to compromise that vision in any way. He wants the PC to remain true to the player's vision, which requires that he's an excellent rider. But the dice show that his action requires a failure. In order to maintain the... status? (there's a word I want here but I can't think of it edit: integrity, that's it) of the PC as an awesome rider, the DM decides that he didn't fail because his excellent riding skills let him down; he failed because of factors outside of his control. The failure is some other complication - a gorge that was out of sight - that wasn't related to riding, and thus the ability of the PC to ride is maintained. Now because the PC's riding ability isn't in question, the player can choose to go back to the well - to use his riding ability to get out of this new situation. [/QUOTE]
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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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