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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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<blockquote data-quote="LostSoul" data-source="post: 5980090" data-attributes="member: 386"><p>1. Close enough?</p><p></p><p>2. (the first) Not really. Resources - such as feats, skill ranks, or skill training - are a meta-game resource, an abstraction of the game world (at best). They require the players and the DM to translate those resources into fiction, usually through application of action resolution mechanics - but not always.</p><p></p><p>2. (the second) I didn't describe said character as infallible. You just did; nowhere did I say he was infallible. </p><p></p><p>I said: "In order to maintain the integrity of the PC as an awesome rider, the DM decides that he didn't fail because his excellent riding skills let him down; he failed because of factors outside of his control." </p><p></p><p>I'm saying that the DM thinks a) that having the PC's ride fail him at this moment would be harmful to the character's integrity within the fiction and b) that the DM thinks, in this situation, the best way to maintain the PC's integrity while still using the result of the failed check is to introduce a gorge.</p><p></p><p>Other situations may be different.</p><p></p><p>3. I assume because it's the DM's job to determine the result of failure in these specific action resolution mechanics. I think this is the case for skill challenges in 4E.</p><p></p><p>4. (the edit) Yes, this could lead to spamming skills. That is fine. Would the DM let him make another ride check? It's not really up to the DM - it depends on what the PC does.</p><p></p><p>*</p><p></p><p>You can see how this technique is going to work well for certain play styles and poorly for others. I don't use this technique in my own 4E hack, for instance, because the DM in that system isn't supposed to care about the integrity of the PCs.</p></blockquote><p></p>
[QUOTE="LostSoul, post: 5980090, member: 386"] 1. Close enough? 2. (the first) Not really. Resources - such as feats, skill ranks, or skill training - are a meta-game resource, an abstraction of the game world (at best). They require the players and the DM to translate those resources into fiction, usually through application of action resolution mechanics - but not always. 2. (the second) I didn't describe said character as infallible. You just did; nowhere did I say he was infallible. I said: "In order to maintain the integrity of the PC as an awesome rider, the DM decides that he didn't fail because his excellent riding skills let him down; he failed because of factors outside of his control." I'm saying that the DM thinks a) that having the PC's ride fail him at this moment would be harmful to the character's integrity within the fiction and b) that the DM thinks, in this situation, the best way to maintain the PC's integrity while still using the result of the failed check is to introduce a gorge. Other situations may be different. 3. I assume because it's the DM's job to determine the result of failure in these specific action resolution mechanics. I think this is the case for skill challenges in 4E. 4. (the edit) Yes, this could lead to spamming skills. That is fine. Would the DM let him make another ride check? It's not really up to the DM - it depends on what the PC does. * You can see how this technique is going to work well for certain play styles and poorly for others. I don't use this technique in my own 4E hack, for instance, because the DM in that system isn't supposed to care about the integrity of the PCs. [/QUOTE]
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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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