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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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<blockquote data-quote="Emerikol" data-source="post: 5984273" data-attributes="member: 6698278"><p>Another point on the game being inclusive....</p><p></p><p>I'm for that. I know that at my table I'm not going to have a bunch of pro-4e players. If I had some of the 4vengers on the D&D forums these days try to come into my game, I'd just suggest they wouldn't like it and they should seek elsewhere.</p><p></p><p>So 5e can be totally successful if it offers these things...</p><p></p><p>1. Traditional D&D is an option for a particular group at a particular table.</p><p>2. Other forms of D&D are options for a particular group at a particular table.</p><p>3. Some options are of the kind that individual players in various groups can choose either side and play the way they want to play. This <a href="http://www.enworld.org/forum/usertag.php?do=list&action=hash&hash=3" target="_blank">#3</a> though is of trivial concern compared to <a href="http://www.enworld.org/forum/usertag.php?do=list&action=hash&hash=1" target="_blank">#1</a> and <a href="http://www.enworld.org/forum/usertag.php?do=list&action=hash&hash=2" target="_blank">#2</a> . </p><p></p><p>DMs and in some cases players will make maybe ten or fifteen configuration choices for their campaigns and then play the game they've always wanted (hopefully). It is why I'm very eager for 5e. I don't like any edition so much that I don't think it can be improved in some areas. I don't hate any edition so much that there aren't some things I wouldn't borrow for 5e.</p><p></p><p>So for me 5e makes me excited because I can configure my game on a finer granularity level than edition. I don't want to choose an edition and settle on that. If I did have to choose and couldn't houserule at all, I'd probably pick 3e. If I could houserule, I'd pick a retroclone that still had classes and races separate and then I'd add in a more complex skill system.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 5984273, member: 6698278"] Another point on the game being inclusive.... I'm for that. I know that at my table I'm not going to have a bunch of pro-4e players. If I had some of the 4vengers on the D&D forums these days try to come into my game, I'd just suggest they wouldn't like it and they should seek elsewhere. So 5e can be totally successful if it offers these things... 1. Traditional D&D is an option for a particular group at a particular table. 2. Other forms of D&D are options for a particular group at a particular table. 3. Some options are of the kind that individual players in various groups can choose either side and play the way they want to play. This [URL=http://www.enworld.org/forum/usertag.php?do=list&action=hash&hash=3]#3[/URL] though is of trivial concern compared to [URL=http://www.enworld.org/forum/usertag.php?do=list&action=hash&hash=1]#1[/URL] and [URL=http://www.enworld.org/forum/usertag.php?do=list&action=hash&hash=2]#2[/URL] . DMs and in some cases players will make maybe ten or fifteen configuration choices for their campaigns and then play the game they've always wanted (hopefully). It is why I'm very eager for 5e. I don't like any edition so much that I don't think it can be improved in some areas. I don't hate any edition so much that there aren't some things I wouldn't borrow for 5e. So for me 5e makes me excited because I can configure my game on a finer granularity level than edition. I don't want to choose an edition and settle on that. If I did have to choose and couldn't houserule at all, I'd probably pick 3e. If I could houserule, I'd pick a retroclone that still had classes and races separate and then I'd add in a more complex skill system. [/QUOTE]
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