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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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<blockquote data-quote="Emerikol" data-source="post: 5986844" data-attributes="member: 6698278"><p>Folks you can say what you want but until 4e D&D was undisputed master of the universe rpg-wise. After 4e, the playerbase shattered into pieces and one of those pieces "by itself" became Pathfinder and has surpassed D&D in sales. There are other pieces. Most of the ones I know of reject the dissociative mechanics of 4e. They have their own agenda's (simplicity being the feud between 1e and 2e). The still playing 3.5e edition is believe it or not a sizable faction independent of Pathfinder. </p><p></p><p>All you have to do is analyze the behavior of the 5e game designers. Unlike us, they do know the facts behind sales and edition success. It is obvious that whatever they do they are going to produce a game that "looks" like traditional D&D. They will try to accomodate as many as they can. So you can stick you heads in the sand but thats the facts. They emphatically do not want another 4e.</p><p></p><p>They know they can keep a certain percentage of current 4e players no matter what they produce. Those people play D&D. If you can't own the market when you start with that group in the bag you are doing poorly. I expect 5e if it returns to something close to traditional D&D will go gangbusters. Half the 4e playerbase, Pathfinder, 3.5e, 1e,2e. The market is wide open.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 5986844, member: 6698278"] Folks you can say what you want but until 4e D&D was undisputed master of the universe rpg-wise. After 4e, the playerbase shattered into pieces and one of those pieces "by itself" became Pathfinder and has surpassed D&D in sales. There are other pieces. Most of the ones I know of reject the dissociative mechanics of 4e. They have their own agenda's (simplicity being the feud between 1e and 2e). The still playing 3.5e edition is believe it or not a sizable faction independent of Pathfinder. All you have to do is analyze the behavior of the 5e game designers. Unlike us, they do know the facts behind sales and edition success. It is obvious that whatever they do they are going to produce a game that "looks" like traditional D&D. They will try to accomodate as many as they can. So you can stick you heads in the sand but thats the facts. They emphatically do not want another 4e. They know they can keep a certain percentage of current 4e players no matter what they produce. Those people play D&D. If you can't own the market when you start with that group in the bag you are doing poorly. I expect 5e if it returns to something close to traditional D&D will go gangbusters. Half the 4e playerbase, Pathfinder, 3.5e, 1e,2e. The market is wide open. [/QUOTE]
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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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