Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Neonchameleon" data-source="post: 5988459" data-attributes="member: 87792"><p>All I can say here is "Welcome to D&D". </p><p></p><p>D&D started life as a hacked tactical skirmish game with rules for combat, and not much else. The game was about taking your team and by hook or by crook getting as much loot out of screamingly unrealistic dungeons as possible. Unrealistic to the point that when Mike Mornard was asked what his monsters ate in his Ramshorn Dungeon, he simply put a McDonalds on the 6th level. And at the Lake Geneva group, no one would do something odd because it was what their character would do - they were all playing to defeat the dungeon. (<a href="http://forum.rpg.net/showthread.php?633165-So" target="_blank">Source in this thread.</a>)</p><p></p><p>Now I know you want to play something other than the D&D of Gary Gygax. For that matter so do I. But such play is the play D&D was based on. It's what D&D was set up to do - and why the biggest source of XP in 1e wasn't monsters but treasure. And it's also the biggest thing that separates D&D from most modern roleplaying games - there are plenty of immersive games that encourage in character behaviour. oD&D was game front and centre, worldbuilding coming some way behind.</p><p></p><p>This, incidently, is one of the many ways that 4e is much truer to the spirit of oD&D than the post-Gygax editions were. The Nentir Vale and 4e cosmology are both set up as places you can have good adventures. And 4e keeps the tactical players who don't want to immerse in their characters happy and uses language that tactical players from outside the game find natural.</p><p></p><p>(And for the record if you're going to use a boardgame, please don't use monopoly unless you mean to use a terrible one).</p><p></p><p></p><p></p><p>Essentials didn't lead to the 4e PHB being pulled off the shelves. It's mostly a couple of splatbooks with delusions of grandeur - imagine if the full D&D rules had been included with the Tome of Magic and the Book of 9 Swords. That's pretty close to Essentials. So no, the situations aren't analogous.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5988459, member: 87792"] All I can say here is "Welcome to D&D". D&D started life as a hacked tactical skirmish game with rules for combat, and not much else. The game was about taking your team and by hook or by crook getting as much loot out of screamingly unrealistic dungeons as possible. Unrealistic to the point that when Mike Mornard was asked what his monsters ate in his Ramshorn Dungeon, he simply put a McDonalds on the 6th level. And at the Lake Geneva group, no one would do something odd because it was what their character would do - they were all playing to defeat the dungeon. ([URL="http://forum.rpg.net/showthread.php?633165-So"]Source in this thread.[/URL]) Now I know you want to play something other than the D&D of Gary Gygax. For that matter so do I. But such play is the play D&D was based on. It's what D&D was set up to do - and why the biggest source of XP in 1e wasn't monsters but treasure. And it's also the biggest thing that separates D&D from most modern roleplaying games - there are plenty of immersive games that encourage in character behaviour. oD&D was game front and centre, worldbuilding coming some way behind. This, incidently, is one of the many ways that 4e is much truer to the spirit of oD&D than the post-Gygax editions were. The Nentir Vale and 4e cosmology are both set up as places you can have good adventures. And 4e keeps the tactical players who don't want to immerse in their characters happy and uses language that tactical players from outside the game find natural. (And for the record if you're going to use a boardgame, please don't use monopoly unless you mean to use a terrible one). Essentials didn't lead to the 4e PHB being pulled off the shelves. It's mostly a couple of splatbooks with delusions of grandeur - imagine if the full D&D rules had been included with the Tome of Magic and the Book of 9 Swords. That's pretty close to Essentials. So no, the situations aren't analogous. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
Top