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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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<blockquote data-quote="Emerikol" data-source="post: 5988884" data-attributes="member: 6698278"><p>I think I need to clarify this and I did caveat it a lot I thought but let me try again.</p><p></p><p>I DID NOT say 4e was a board game. I was just saying that there are people who perhaps view sitting down once a week or twice a month to a D&D game as similar to sitting down to any other game. Meaning they enjoy it but to them it's just a game. I don't become immersed in most games. I gave monopoly as an example because I like monopoly. But I don't really think of myself as a real estate mogul when I'm playing monopoly. Its a set of rules. Chess would be another example. I don't imagine my knight riding his horse into battle when I make a move. It is a piece. I know what it can do and I move it according to the rules. I don't think about immersion.</p><p></p><p>Now those may be extreme examples. I'm just saying that some people seem to approach D&D the same way. Their character is a piece with options and they move it about in the game. This is a continuum in rpgs too so it's not like you are or aren't doing this. The degree you do it is along a scale. I believe that almost all encounters games fall into this way of thinking. Its why I think encounters is a very bad intro to D&D. IMHO. </p><p></p><p>For me though I prefer a game where the players are much closer to their characters. They are living in the world. They are acting as their characters and making decisions. They think like their characters in that they believe the world is a harsh place and they could die easily. They plan, they prepare, it matters. Thats just my preference. </p><p></p><p>Perhaps commitment was the wrong word. Perhaps it is commitment only along this axis. So just saying commitment as a broad sweep is too much. Perhaps I should say commitment to in world immersion.</p><p></p><p>As I've said here and elsewhere. If you are having fun, then you are succeeding. I "think" that in a good game of D&D (good for me) I am having fun on a level I find rarely in any other recreational activity. In a poor game, I don't get much out of it because I could play that way in games better suited for it. So I strive to carefully find players who want what I offer as a DM or if playing I'd seek DMs offering what I desire.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 5988884, member: 6698278"] I think I need to clarify this and I did caveat it a lot I thought but let me try again. I DID NOT say 4e was a board game. I was just saying that there are people who perhaps view sitting down once a week or twice a month to a D&D game as similar to sitting down to any other game. Meaning they enjoy it but to them it's just a game. I don't become immersed in most games. I gave monopoly as an example because I like monopoly. But I don't really think of myself as a real estate mogul when I'm playing monopoly. Its a set of rules. Chess would be another example. I don't imagine my knight riding his horse into battle when I make a move. It is a piece. I know what it can do and I move it according to the rules. I don't think about immersion. Now those may be extreme examples. I'm just saying that some people seem to approach D&D the same way. Their character is a piece with options and they move it about in the game. This is a continuum in rpgs too so it's not like you are or aren't doing this. The degree you do it is along a scale. I believe that almost all encounters games fall into this way of thinking. Its why I think encounters is a very bad intro to D&D. IMHO. For me though I prefer a game where the players are much closer to their characters. They are living in the world. They are acting as their characters and making decisions. They think like their characters in that they believe the world is a harsh place and they could die easily. They plan, they prepare, it matters. Thats just my preference. Perhaps commitment was the wrong word. Perhaps it is commitment only along this axis. So just saying commitment as a broad sweep is too much. Perhaps I should say commitment to in world immersion. As I've said here and elsewhere. If you are having fun, then you are succeeding. I "think" that in a good game of D&D (good for me) I am having fun on a level I find rarely in any other recreational activity. In a poor game, I don't get much out of it because I could play that way in games better suited for it. So I strive to carefully find players who want what I offer as a DM or if playing I'd seek DMs offering what I desire. [/QUOTE]
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