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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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<blockquote data-quote="Emerikol" data-source="post: 5988891" data-attributes="member: 6698278"><p>I believe that dissociative mechanics are defined in various blogs and threads clearly and accurately. But the word dissociative no doubt means loss of immersion and thus often does not apply to many people. But it's become a term now like simulationism which in fact has nothing to so with simulating something.</p><p></p><p>I find dissociative mechanics very disruptive to my immersion. I also find myself not being willing/able to suspend my disbelief in the whole campaign. I get this feeling of - whats the use. </p><p></p><p>I am aware others are not bothered by these things. I don't know why. I can't imagine why anyone wouldn't be. Most of us that are bothered I think seem to be equally baffled that others are not. From what I've seen on the other side, I believe many don't even believe it is a valid definition of anything. This is because they can't get into the minds of those who are offended by the dissociative mechanics.</p><p></p><p>But I will fight to the death that while others may not realize or understand why we are bothered that what bothers us can be defined. Obviously like many things the abundance of it will affect us. Will the 2/day power offend everyone equally to every single class having dailies in 4e? I think probably not. It will bug the living crap out of me though if 5e has this stuff. They probably will. If it's widespread enough then will likely be a deal breaker for me.</p><p></p><p>I would suggest that where X can be done in a non-dissociative way with the same results it should be because many people are affected by this stuff. Where not possible, I hope 5e will permit those of us against the idea to at least modularize it out of our system.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 5988891, member: 6698278"] I believe that dissociative mechanics are defined in various blogs and threads clearly and accurately. But the word dissociative no doubt means loss of immersion and thus often does not apply to many people. But it's become a term now like simulationism which in fact has nothing to so with simulating something. I find dissociative mechanics very disruptive to my immersion. I also find myself not being willing/able to suspend my disbelief in the whole campaign. I get this feeling of - whats the use. I am aware others are not bothered by these things. I don't know why. I can't imagine why anyone wouldn't be. Most of us that are bothered I think seem to be equally baffled that others are not. From what I've seen on the other side, I believe many don't even believe it is a valid definition of anything. This is because they can't get into the minds of those who are offended by the dissociative mechanics. But I will fight to the death that while others may not realize or understand why we are bothered that what bothers us can be defined. Obviously like many things the abundance of it will affect us. Will the 2/day power offend everyone equally to every single class having dailies in 4e? I think probably not. It will bug the living crap out of me though if 5e has this stuff. They probably will. If it's widespread enough then will likely be a deal breaker for me. I would suggest that where X can be done in a non-dissociative way with the same results it should be because many people are affected by this stuff. Where not possible, I hope 5e will permit those of us against the idea to at least modularize it out of our system. [/QUOTE]
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