Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 5989289" data-attributes="member: 6696971"><p>Neonchameleon has invoked OODA Loop a few times now. This is an instructive means to understand the process at hand. For those that do not know, the OODA Loop was devised by the USAF to conceptualize and classify combat operations decision-making into a formal process. OODA means Observe, Orient, Decide and Act. Just because your job description means that you "face dangerous obstacles", it does not mean that the Orient and Decide portion of OODA must then be a binary response of either "Reckless for the Sake of Cool" or "Shrewdly Pragmatic for the Sake of Minimizing Risk and Maximizing Resource Output." It can be anywhere in between. Genre plays into it in the following possible ways (there are more - these are just examples):</p><p></p><p>1) Swashbuckling Themed Campaign - Genre expectations are such that the PCs will be orienting their decision-making toward high-flying, acrobatic stunts married to dynamic swordplay that limits stagnancy and maximizes "cool" (Princess Bride, Pirates of the Caribbean, Zorro, 3 Musketeers). They will not be orienting their decision-making toward shrewd pragmatism.</p><p></p><p>2) Grim and Gritty Themed Campaign - Genre expectations are such that PCs will be orienting their decision-making toward strategic, shrewd pragmatism that limits risk and maximizes effectiveness (Game of Thrones, The Dark Tower Series). They will not be orienting their decision-making toward "what is cool" or in the interest of dynamic fiction.</p><p></p><p>Now, jn RPGs, you can approach this Orient and Decision process, from multiple ways with respect to Stance (perspective) and motive:</p><p></p><p>1) Actor stance </p><p>2) Author stance</p><p>3) Director stance</p><p></p><p>A) Within genre expectations (Cool First or Shrewd Pragmatism or whatever the genre "expects")</p><p>B) Outside of genre expectations (any Orient and Decision within OODA loop that is outside of what the genre "expects")</p><p>C) Within character profile expectations</p><p>D) Outside character profile expectations</p><p></p><p>What Hussar and pemerton are saying, I believe, is that any of the above stances "can" (not must or will or always) be taken and coupled with either B or D to create a cognitively dissonant or "dissociative" action with respect to OODA Loop process and genre or profile expectations.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 5989289, member: 6696971"] Neonchameleon has invoked OODA Loop a few times now. This is an instructive means to understand the process at hand. For those that do not know, the OODA Loop was devised by the USAF to conceptualize and classify combat operations decision-making into a formal process. OODA means Observe, Orient, Decide and Act. Just because your job description means that you "face dangerous obstacles", it does not mean that the Orient and Decide portion of OODA must then be a binary response of either "Reckless for the Sake of Cool" or "Shrewdly Pragmatic for the Sake of Minimizing Risk and Maximizing Resource Output." It can be anywhere in between. Genre plays into it in the following possible ways (there are more - these are just examples): 1) Swashbuckling Themed Campaign - Genre expectations are such that the PCs will be orienting their decision-making toward high-flying, acrobatic stunts married to dynamic swordplay that limits stagnancy and maximizes "cool" (Princess Bride, Pirates of the Caribbean, Zorro, 3 Musketeers). They will not be orienting their decision-making toward shrewd pragmatism. 2) Grim and Gritty Themed Campaign - Genre expectations are such that PCs will be orienting their decision-making toward strategic, shrewd pragmatism that limits risk and maximizes effectiveness (Game of Thrones, The Dark Tower Series). They will not be orienting their decision-making toward "what is cool" or in the interest of dynamic fiction. Now, jn RPGs, you can approach this Orient and Decision process, from multiple ways with respect to Stance (perspective) and motive: 1) Actor stance 2) Author stance 3) Director stance A) Within genre expectations (Cool First or Shrewd Pragmatism or whatever the genre "expects") B) Outside of genre expectations (any Orient and Decision within OODA loop that is outside of what the genre "expects") C) Within character profile expectations D) Outside character profile expectations What Hussar and pemerton are saying, I believe, is that any of the above stances "can" (not must or will or always) be taken and coupled with either B or D to create a cognitively dissonant or "dissociative" action with respect to OODA Loop process and genre or profile expectations. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
Top