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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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<blockquote data-quote="pemerton" data-source="post: 5990652" data-attributes="member: 42582"><p>Fair enough. Here is another attempt at conveying my point:</p><p></p><p>That is one way to play the game. I think many groups use it. I have no objection to it in any abstract sense.</p><p></p><p>But I personally don't want to play under those constraints because I find the games it tends to produce somewhat bland. Predicatable. And, frankly, unbelievable - how did these for or five multi-cultural strangers suddenly become lifelong buddies ready to sacrifice their lives for one another? Do they not take steps (in the modern world, that might be calling the police; in a mediaeval world, self-help) when their friends engage in wanton murder or assassination? Lancelot (in a pre-modern spirit) killed 6 friends for something much less (ie his passion for Guenivere).</p><p></p><p>Compromises have to be made to make party play viable. I prefer those compromises to be made at the point of author-stance constraints on action declaration rather than constraints on the PCs that are viable within the ingame fiction. <em>To do otherwise would spoil my immersion</em>!</p></blockquote><p></p>
[QUOTE="pemerton, post: 5990652, member: 42582"] Fair enough. Here is another attempt at conveying my point: That is one way to play the game. I think many groups use it. I have no objection to it in any abstract sense. But I personally don't want to play under those constraints because I find the games it tends to produce somewhat bland. Predicatable. And, frankly, unbelievable - how did these for or five multi-cultural strangers suddenly become lifelong buddies ready to sacrifice their lives for one another? Do they not take steps (in the modern world, that might be calling the police; in a mediaeval world, self-help) when their friends engage in wanton murder or assassination? Lancelot (in a pre-modern spirit) killed 6 friends for something much less (ie his passion for Guenivere). Compromises have to be made to make party play viable. I prefer those compromises to be made at the point of author-stance constraints on action declaration rather than constraints on the PCs that are viable within the ingame fiction. [I]To do otherwise would spoil my immersion[/I]! [/QUOTE]
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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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