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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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<blockquote data-quote="Manbearcat" data-source="post: 5994727" data-attributes="member: 6696971"><p>I'm just talking hobby shop here. We're just all ruminating upon the game's mechanical history here...and our own histories within that greater history. I don't have a problem. </p><p></p><p>- I fully expect 5e's core to be a DnD standard-fair, incoherent, unfocused collage of DnDisms and abstract mechanics that are driftable toward preferred playstyle. </p><p></p><p>- I hope there is as much support for Process-Sim Modular play so Process-Sim(mers) can plug in their modules for a real, hardcore, granular Process-Sim version of DnD the likes that they have never seen before. </p><p></p><p>- I hope we have Gamist Modules that add Tactical Depth, promotes Outcome-Based Simulation, and lets people play raw 1e or even just Wargame.</p><p></p><p>- I hope we have Narrative Modules that promote Fiction First/Story Now, Collective Storytelling, and Genre Emulation.</p><p></p><p>My hope is that all of these things are labeled VERY VERY CLEARLY. I hope that WotC is transparent about the design of these modules on intended playstyle. If that happens, and I've got 2 years of good-will and benefit of the doubt in me, then good enough...I think we'll be happy hobbyists.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 5994727, member: 6696971"] I'm just talking hobby shop here. We're just all ruminating upon the game's mechanical history here...and our own histories within that greater history. I don't have a problem. - I fully expect 5e's core to be a DnD standard-fair, incoherent, unfocused collage of DnDisms and abstract mechanics that are driftable toward preferred playstyle. - I hope there is as much support for Process-Sim Modular play so Process-Sim(mers) can plug in their modules for a real, hardcore, granular Process-Sim version of DnD the likes that they have never seen before. - I hope we have Gamist Modules that add Tactical Depth, promotes Outcome-Based Simulation, and lets people play raw 1e or even just Wargame. - I hope we have Narrative Modules that promote Fiction First/Story Now, Collective Storytelling, and Genre Emulation. My hope is that all of these things are labeled VERY VERY CLEARLY. I hope that WotC is transparent about the design of these modules on intended playstyle. If that happens, and I've got 2 years of good-will and benefit of the doubt in me, then good enough...I think we'll be happy hobbyists. [/QUOTE]
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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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