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<blockquote data-quote="pauljathome" data-source="post: 5038147" data-attributes="member: 21807"><p>I had a great time with my Eladrin thunderwaving staff wizard. The Fey Step ability can be very, very useful both for getting into good position and for occassionally getting out of trouble. My starting stats were Int 16 (18 with racial modifier), 14 con, 15 wisdom. This allowed the Staff abillity to generally be useful once an encounter. Combined with the Shield spell and Leather armour I ended up with a character quite happy to go on the front lines and help the Rogue flank.</p><p></p><p>If you're not planning on an orbizard then Flaming Sphere is, hands down, the daily power to take. It basically won several encounters at low levels.</p><p></p><p>With just the PHB you'll run out of really interesting feats quite quickly and your bonus skill as an Eladrin is better than that for a human. So about the only thing Eladrins really give up vs human is the extra at will. And, IMO, Fey Step is a lot more useful.</p><p></p><p>The thunderwave power is useful even with only a push of 2. But when you raise your Wisdom and get a magic item it can start to get very good. How useful depends on circumstances, of course, but it can often end up forcing enemies to either fight people they don't want to or to shift and charge and just get a basic attack,</p></blockquote><p></p>
[QUOTE="pauljathome, post: 5038147, member: 21807"] I had a great time with my Eladrin thunderwaving staff wizard. The Fey Step ability can be very, very useful both for getting into good position and for occassionally getting out of trouble. My starting stats were Int 16 (18 with racial modifier), 14 con, 15 wisdom. This allowed the Staff abillity to generally be useful once an encounter. Combined with the Shield spell and Leather armour I ended up with a character quite happy to go on the front lines and help the Rogue flank. If you're not planning on an orbizard then Flaming Sphere is, hands down, the daily power to take. It basically won several encounters at low levels. With just the PHB you'll run out of really interesting feats quite quickly and your bonus skill as an Eladrin is better than that for a human. So about the only thing Eladrins really give up vs human is the extra at will. And, IMO, Fey Step is a lot more useful. The thunderwave power is useful even with only a push of 2. But when you raise your Wisdom and get a magic item it can start to get very good. How useful depends on circumstances, of course, but it can often end up forcing enemies to either fight people they don't want to or to shift and charge and just get a basic attack, [/QUOTE]
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