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WizarDru's Story Hour Rogues and Monsters
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<blockquote data-quote="WizarDru" data-source="post: 1090151" data-attributes="member: 151"><p>Next up, the Slaadi defenders of the Bestiary. These poor fellows had no idea how handily they would be dismissed by an angry druid and a jumpy wizard.</p><p></p><p><strong>Azure Follower </strong>; Blue slaad Clr5: CR 13; ECL 5; Size L; HD 5; hp 99; Init +6; Spd 20 ft (base 30 ft); AC 27, touch 11, FF 25; BAB +10/+5; Atk: +13/+13/+13/+13 melee (2d6 + 4, Rakes), +11/+6 melee (2d8 + 2 and disease, Bite), +15/+10 melee (1d8 + 6, Mace, heavy +2 (Shock)); SA Spell-like abilities, disease, summon slaad; SQ Fast healing 5, resistances; AL CE; SV Fort +13, Ref +9, Will +13; Str 19, Dex 15, Con 17, Int 6, Wis 16, Cha 10.</p><p>Skills and Feats: Climb +11, Concentration +11, Jump +12, Listen +13, Move Silently +6, Spellcraft +6, Spot +13; Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Combat Casting, Dodge, Improved Initiative, Mobility, Shield Proficiency, Simple Weapon Proficiency, Multiattack, Disease, Fast Healing, Spontaneous Casting, Turn or Rebuke Undead.</p><p>Clr Spells Per Day: 5/3/2/1.</p><p>Spells Known: Hold person, Passwall, Telekinesis.</p><p>Possessions: Darkwood shield, Breastplate +2, , Heavy +2 mace (shock).</p><p></p><p><strong>Crimson Follower</strong>; Red slaad Bbn5: CR 12; ECL 5; Size L; HD 5; hp 104; Init +0; Spd 40 ft (base 30 ft); AC 17, touch 7, FF 17; BAB +11/+6/+1; Atk: +11/+6/+1 melee (2d8 + 5, Bite), +9/+9 melee (1d4 + 3 and implant, Claws); SA Pounce, implant, stunning croak, summon slaad ; SQ Fast healing 5, resistances; AL CE; SV Fort +12, Ref +6, Will +4; Str 20, Dex 0, Con 17, Int 6, Wis 6, Cha 8.</p><p>Skills and Feats: Balance +3, Bluff +3, Climb +14, Intimidate +7, Jump +14, Listen +6, Move Silently +3, Spot +8, Tumble +3; Armor Proficiency (Light), Armor Proficiency (Medium), Dodge, Martial Weapon Proficiency, Mobility, Power Attack, Shield Proficiency, Simple Weapon Proficiency, Multiattack, Fast Healing, Barbarian Rage, Fast Movement, Uncanny Dodge.</p><p>Possessions: Ring of protection +3, 2 Potion of cure serious wounds, Potion of heroism, Potion of endurance, Chain shirt mw, .</p><p></p><p><strong>Verdant Follower </strong>; Green slaad Ftr5: CR 14; ECL 5; Size L; HD 5; hp 116; Init +1; Spd 20 ft (base 30 ft); AC 28, touch 10, FF 27; BAB +13/+8/+3; Atk: +17/+17 melee (1d6 + 5, Claws), +15/+10/+5 melee (2d8 + 3, Bite), +19/+14/+9 melee (1d12 + 7, Greataxe MW (Shock)); SA Spell-like abilities, alternate form, summon slaad; SQ Fast healing 5, resistances; AL CE; SV Fort +13, Ref +8, Will +9; Str 20, Dex 13, Con 17, Int 13, Wis 10, Cha 10.</p><p>Skills and Feats: Climb +12, Hide +4, Jump +12, Listen +12, Move Silently +8, Spot +12, Swim +13; Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Cleave, Dodge, Terrain Mastery Plains, Iron Will, Martial Weapon Proficiency, Mobility, Power Attack, Shield Proficiency, Simple Weapon Proficiency, Weapon Focus, Weapon Specialization, Multiattack, Fast Healing.</p><p>Spells Known: Chaos hammer, Deeper darkness, Detect magic, Detect thoughts, Dispel law, Fear, Protection from law, See invisibility, Shatter.</p><p>Possessions: Full plate mw, Greataxe mw (shock).</p><p></p><p><strong>Ergovasti; Death slaad Clr5</strong>: CR 18; ECL 5; Size M; HD 5; hp 156; Init +4; Spd 20 ft (base 30 ft); AC 28, touch 9, FF 28; BAB +18/+13/+8/+3; Atk: +17/+17 melee (3d6 + 3 and stun, Claws), +15/+10/+5/+0 melee (2d10, Bite); SA Stun, spell-like abilities, summon slaad; SQ Fast healing 5, damage reduction 20/+2, resistances, telepathy, alternate form; AL CE; SV Fort +21, Ref +14, Will +21; Str 16, Dex 0, Con 18, Int 18, Wis 18, Cha 18.</p><p>Skills and Feats: Climb +18, Concentration +12, Escape Artist +15, Hide +15, Jump +18, Knowledge (Arcana) +12, Knowledge (Religion) +12, Knowledge (Other) +22, Listen +22, Move Silently +15, Ride +4, Search +22, Spellcraft +12, Spot +22, Wilderness Lore +8; Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Cleave, Improved Initiative, Power Attack, Scribe Scroll, Shield Proficiency, Simple Weapon Proficiency, Spell Focus, Multiattack, Damage Reduction, Fast Healing, Spontaneous Casting, Turn or Rebuke Undead.</p><p>Clr Spells Per Day: 5/5/4/3.</p><p>Spells Prepared: Implosion.</p><p>Spells Known: Animate objects, Chaos hammer, Circle of death, Cloak of chaos, Deeper darkness, Detect magic, Dispel law, Fear, Finger of death, Fireball, Fly, Identify, Implosion, Invisibility, Magic circle against law, See invisibility, Shatter, Word of chaos.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 1090151, member: 151"] Next up, the Slaadi defenders of the Bestiary. These poor fellows had no idea how handily they would be dismissed by an angry druid and a jumpy wizard. [b]Azure Follower [/b]; Blue slaad Clr5: CR 13; ECL 5; Size L; HD 5; hp 99; Init +6; Spd 20 ft (base 30 ft); AC 27, touch 11, FF 25; BAB +10/+5; Atk: +13/+13/+13/+13 melee (2d6 + 4, Rakes), +11/+6 melee (2d8 + 2 and disease, Bite), +15/+10 melee (1d8 + 6, Mace, heavy +2 (Shock)); SA Spell-like abilities, disease, summon slaad; SQ Fast healing 5, resistances; AL CE; SV Fort +13, Ref +9, Will +13; Str 19, Dex 15, Con 17, Int 6, Wis 16, Cha 10. Skills and Feats: Climb +11, Concentration +11, Jump +12, Listen +13, Move Silently +6, Spellcraft +6, Spot +13; Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Combat Casting, Dodge, Improved Initiative, Mobility, Shield Proficiency, Simple Weapon Proficiency, Multiattack, Disease, Fast Healing, Spontaneous Casting, Turn or Rebuke Undead. Clr Spells Per Day: 5/3/2/1. Spells Known: Hold person, Passwall, Telekinesis. Possessions: Darkwood shield, Breastplate +2, , Heavy +2 mace (shock). [b]Crimson Follower[/b]; Red slaad Bbn5: CR 12; ECL 5; Size L; HD 5; hp 104; Init +0; Spd 40 ft (base 30 ft); AC 17, touch 7, FF 17; BAB +11/+6/+1; Atk: +11/+6/+1 melee (2d8 + 5, Bite), +9/+9 melee (1d4 + 3 and implant, Claws); SA Pounce, implant, stunning croak, summon slaad ; SQ Fast healing 5, resistances; AL CE; SV Fort +12, Ref +6, Will +4; Str 20, Dex 0, Con 17, Int 6, Wis 6, Cha 8. Skills and Feats: Balance +3, Bluff +3, Climb +14, Intimidate +7, Jump +14, Listen +6, Move Silently +3, Spot +8, Tumble +3; Armor Proficiency (Light), Armor Proficiency (Medium), Dodge, Martial Weapon Proficiency, Mobility, Power Attack, Shield Proficiency, Simple Weapon Proficiency, Multiattack, Fast Healing, Barbarian Rage, Fast Movement, Uncanny Dodge. Possessions: Ring of protection +3, 2 Potion of cure serious wounds, Potion of heroism, Potion of endurance, Chain shirt mw, . [b]Verdant Follower [/b]; Green slaad Ftr5: CR 14; ECL 5; Size L; HD 5; hp 116; Init +1; Spd 20 ft (base 30 ft); AC 28, touch 10, FF 27; BAB +13/+8/+3; Atk: +17/+17 melee (1d6 + 5, Claws), +15/+10/+5 melee (2d8 + 3, Bite), +19/+14/+9 melee (1d12 + 7, Greataxe MW (Shock)); SA Spell-like abilities, alternate form, summon slaad; SQ Fast healing 5, resistances; AL CE; SV Fort +13, Ref +8, Will +9; Str 20, Dex 13, Con 17, Int 13, Wis 10, Cha 10. Skills and Feats: Climb +12, Hide +4, Jump +12, Listen +12, Move Silently +8, Spot +12, Swim +13; Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Cleave, Dodge, Terrain Mastery Plains, Iron Will, Martial Weapon Proficiency, Mobility, Power Attack, Shield Proficiency, Simple Weapon Proficiency, Weapon Focus, Weapon Specialization, Multiattack, Fast Healing. Spells Known: Chaos hammer, Deeper darkness, Detect magic, Detect thoughts, Dispel law, Fear, Protection from law, See invisibility, Shatter. Possessions: Full plate mw, Greataxe mw (shock). [b]Ergovasti; Death slaad Clr5[/b]: CR 18; ECL 5; Size M; HD 5; hp 156; Init +4; Spd 20 ft (base 30 ft); AC 28, touch 9, FF 28; BAB +18/+13/+8/+3; Atk: +17/+17 melee (3d6 + 3 and stun, Claws), +15/+10/+5/+0 melee (2d10, Bite); SA Stun, spell-like abilities, summon slaad; SQ Fast healing 5, damage reduction 20/+2, resistances, telepathy, alternate form; AL CE; SV Fort +21, Ref +14, Will +21; Str 16, Dex 0, Con 18, Int 18, Wis 18, Cha 18. Skills and Feats: Climb +18, Concentration +12, Escape Artist +15, Hide +15, Jump +18, Knowledge (Arcana) +12, Knowledge (Religion) +12, Knowledge (Other) +22, Listen +22, Move Silently +15, Ride +4, Search +22, Spellcraft +12, Spot +22, Wilderness Lore +8; Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Cleave, Improved Initiative, Power Attack, Scribe Scroll, Shield Proficiency, Simple Weapon Proficiency, Spell Focus, Multiattack, Damage Reduction, Fast Healing, Spontaneous Casting, Turn or Rebuke Undead. Clr Spells Per Day: 5/5/4/3. Spells Prepared: Implosion. Spells Known: Animate objects, Chaos hammer, Circle of death, Cloak of chaos, Deeper darkness, Detect magic, Dispel law, Fear, Finger of death, Fireball, Fly, Identify, Implosion, Invisibility, Magic circle against law, See invisibility, Shatter, Word of chaos. [/QUOTE]
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