Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Wizards In Winter - High-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JoeNotCharles" data-source="post: 5831218" data-attributes="member: 79945"><p>[sblock=OOC]</p><p>Ok, back from vacation, done catching up on work deadlines afterwards, and (sorry) done procrastinating and ignoring enworld for a week... I didn't realize how long I'd been back already!</p><p></p><p>We haven't had an extended rest, have we?</p><p>[/sblock]</p><p></p><p>Tarkus grits his teeth and stumbles through the fire towards the wavering images of enemies he can dimly see through the smoke. Desperately he calls a silver flame, hoping that it will act as a beacon of hope to lead his companions out of the fire, but it it sputters in and out in his vision and he loses it.</p><p></p><p>[sblock=Actions]</p><p>Move: to S14</p><p>Standard: Sacred Flame on Ettin Thug 1 - hits Reflex 13. Doubt that's a hit, but if it is, 9 damage and Cyr can make a saving throw</p><p>Minor: I don't remember, do we grant combat advantage while blind? If so, I'll use the daily power of the Ornament of Alertness (Until the end of the encounter, enemies don’t gain the normal +2 bonus to attack rolls when you grant them combat advantage. They still gain any other benefit of combat advantage.) Otherwise I won't bother yet.</p><p>[/sblock]</p><p></p><p>[sblock=L4W Tarkus the Crusader]</p><p>Init: +1 Speed: 5 Perception:17 Insight: 21</p><p>AC: 19 Fort: 16 Ref: 15 Will: 20</p><p>HP: 36/46 Surges: 4/9 Surge Value: 11 AP: 0</p><p>Str:13 Con:14 Dex:8 Int:13 Wis:19 Cha:15</p><p></p><p>Powers:</p><p><span style="color: green"> Gaze of Defiance</span></p><p><span style="color: green">Astral Seal</span></p><p><span style="color: green">Sacred Flame</span></p><p><span style="color: green"></span> <span style="color: red"> Second Wind</span></p><p><span style="color: red">Exacting Utterance</span></p><p><span style="color: red">Astral Flare</span></p><p><span style="color: red">Channel Divinity: Divine Fortune</span></p><p><span style="color: red">Channel Divinity: Healer's Mercy</span></p><p><span style="color: red">Healing Word</span></p><p><span style="color: red">Healing Word</span></p><p><span style="color: red"></span> <span style="color: gray"> Moment of Glory</span></p><p><span style="color: gray">Sundered Fortune</span></p><p><span style="color: gray"><s>Bless</s></span></p><p><span style="color: gray">Rune of Mending</span></p><p><span style="color: gray"></span> <span style="color: yellow"> <s>Symbol of Resilience +2</s></span></p><p><span style="color: yellow"><s>Hero's Chainmail +1</s></span></p><p><span style="color: yellow">Ornament of Alertness +1</span></p><p><span style="color: yellow"></span> [/sblock]</p></blockquote><p></p>
[QUOTE="JoeNotCharles, post: 5831218, member: 79945"] [sblock=OOC] Ok, back from vacation, done catching up on work deadlines afterwards, and (sorry) done procrastinating and ignoring enworld for a week... I didn't realize how long I'd been back already! We haven't had an extended rest, have we? [/sblock] Tarkus grits his teeth and stumbles through the fire towards the wavering images of enemies he can dimly see through the smoke. Desperately he calls a silver flame, hoping that it will act as a beacon of hope to lead his companions out of the fire, but it it sputters in and out in his vision and he loses it. [sblock=Actions] Move: to S14 Standard: Sacred Flame on Ettin Thug 1 - hits Reflex 13. Doubt that's a hit, but if it is, 9 damage and Cyr can make a saving throw Minor: I don't remember, do we grant combat advantage while blind? If so, I'll use the daily power of the Ornament of Alertness (Until the end of the encounter, enemies don’t gain the normal +2 bonus to attack rolls when you grant them combat advantage. They still gain any other benefit of combat advantage.) Otherwise I won't bother yet. [/sblock] [sblock=L4W Tarkus the Crusader] Init: +1 Speed: 5 Perception:17 Insight: 21 AC: 19 Fort: 16 Ref: 15 Will: 20 HP: 36/46 Surges: 4/9 Surge Value: 11 AP: 0 Str:13 Con:14 Dex:8 Int:13 Wis:19 Cha:15 Powers: [color=green] Gaze of Defiance Astral Seal Sacred Flame [/color] [color=red] Second Wind Exacting Utterance Astral Flare Channel Divinity: Divine Fortune Channel Divinity: Healer's Mercy Healing Word Healing Word [/color] [color=gray] Moment of Glory Sundered Fortune [s]Bless[/s] Rune of Mending [/color] [color=yellow] [s]Symbol of Resilience +2[/s] [s]Hero's Chainmail +1[/s] Ornament of Alertness +1 [/color] [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Wizards In Winter - High-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)
Top