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Wizards In Winter - Low-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)
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<blockquote data-quote="Son of Meepo" data-source="post: 5764713" data-attributes="member: 78756"><p>A few loses do little to dent the barbarian's resolve. The leader promises Caim that he will stain the ground with her blood and feed her eyes to the crows. Caim is able to fend off the attack from the scout's pick, but it hits the tiny fey creature square in the chest, drawing blood.</p><p></p><p>The two braves keep their distance and toss their spears at Caim and Nalkyr, hitting them with vicious wounds to their legs, making it impossible to move.</p><p></p><p>The rest of the horde comes running for the dock, Nalkyr is lucky enough to avoid one, but the second scores a hit that nearly takes him down to his knees. Another strikes a heavy blow to Caim, undoing most of the healing that Marrgash had done. The others fall short.</p><p></p><p>[sblock=Barbarian Scout]<strong>Standard:</strong> Sabertooth Strike</p><p>Attack: Melee 1 (one or two creatures); +7 vs. Fortitude</p><p>Hit: 1d6 + 5 damage, and ongoing 5 damage (save ends).</p><p></p><p><a href="http://invisiblecastle.com/roller/view/3316540/" target="_blank">Damage;Attack(Caim);Damage;Attack(El Chupacabra) (1d6+5=8, 1d20+7=14, 1d6+5=11, 1d20+7=27)</a><strong> (MISS, CRIT)</strong>[/sblock]</p><p></p><p>[sblock=Barbarian Braves]<strong>Brave 1</strong></p><p><strong>Move:</strong> Shift to Q27</p><p><strong>Standard:</strong> Sabertooth Spear</p><p>Attack: Ranged 5 (one creature); +6 vs. Reflex</p><p>Hit: 2d6 + 5 damage, and the target is immobilized until the end of its next turn.</p><p>Miss: Half damage, and the target is slowed until the end of its next turn.</p><p><a href="http://invisiblecastle.com/roller/view/3316541/" target="_blank">Damage;Attack(Caim) (2d6+5=11, 1d20+6=19)</a> <strong>(HIT)</strong></p><p></p><p><strong>Brave 2</strong></p><p><strong>Standard:</strong> Sabertooth Spear</p><p>Attack: Ranged 5 (one creature); +6 vs. Reflex</p><p>Hit: 2d6 + 5 damage, and the target is immobilized until the end of its next turn.</p><p>Miss: Half damage, and the target is slowed until the end of its next turn.</p><p><a href="http://invisiblecastle.com/roller/view/3316542/" target="_blank">Damage;Attack(Nalkyr) (2d6+5=12, 1d20+6=26)</a> <strong>(CRIT)</strong></p><p>[/sblock]</p><p></p><p>[sblock=Hordelings]</p><p><strong>Move:</strong> Get into charge position as needed</p><p><strong>Standard: </strong> Attack or Charge</p><p><a href="http://invisiblecastle.com/roller/view/3316543/" target="_blank">H2(Nalkyr);H5(Charge Nalkyr);H6(Charge Caim);H7 (Charge Lenyara);H8 (Charge Caim) (1d20+8=16, 1d20+8+1=21, 1d20+8+1=28, 1d20+8+1=15, 1d20+8+1=15)</a> <strong>(MISS, HIT, CRIT, MISS, MISS)</strong>[/sblock]</p><p></p><p>[GM]Turn Summary</p><p>The Scout misses Caim and crits Chupacabra for 11 damage and onging 5.</p><p>Brave 1 hits Caim for 11 damage and immobilizes her.</p><p>Brave 2 crits Nalkyr for 17 damage and immobilizes him.</p><p>A hordeling hits Nalkyr for 4 and another crits Caim for 7.</p><p>All others miss.[/GM]</p></blockquote><p></p>
[QUOTE="Son of Meepo, post: 5764713, member: 78756"] A few loses do little to dent the barbarian's resolve. The leader promises Caim that he will stain the ground with her blood and feed her eyes to the crows. Caim is able to fend off the attack from the scout's pick, but it hits the tiny fey creature square in the chest, drawing blood. The two braves keep their distance and toss their spears at Caim and Nalkyr, hitting them with vicious wounds to their legs, making it impossible to move. The rest of the horde comes running for the dock, Nalkyr is lucky enough to avoid one, but the second scores a hit that nearly takes him down to his knees. Another strikes a heavy blow to Caim, undoing most of the healing that Marrgash had done. The others fall short. [sblock=Barbarian Scout][B]Standard:[/B] Sabertooth Strike Attack: Melee 1 (one or two creatures); +7 vs. Fortitude Hit: 1d6 + 5 damage, and ongoing 5 damage (save ends). [URL="http://invisiblecastle.com/roller/view/3316540/"]Damage;Attack(Caim);Damage;Attack(El Chupacabra) (1d6+5=8, 1d20+7=14, 1d6+5=11, 1d20+7=27)[/URL][B] (MISS, CRIT)[/B][/sblock] [sblock=Barbarian Braves][B]Brave 1[/B] [B]Move:[/B] Shift to Q27 [B]Standard:[/B] Sabertooth Spear Attack: Ranged 5 (one creature); +6 vs. Reflex Hit: 2d6 + 5 damage, and the target is immobilized until the end of its next turn. Miss: Half damage, and the target is slowed until the end of its next turn. [URL="http://invisiblecastle.com/roller/view/3316541/"]Damage;Attack(Caim) (2d6+5=11, 1d20+6=19)[/URL] [B](HIT)[/B] [B]Brave 2[/B] [B]Standard:[/B] Sabertooth Spear Attack: Ranged 5 (one creature); +6 vs. Reflex Hit: 2d6 + 5 damage, and the target is immobilized until the end of its next turn. Miss: Half damage, and the target is slowed until the end of its next turn. [URL="http://invisiblecastle.com/roller/view/3316542/"]Damage;Attack(Nalkyr) (2d6+5=12, 1d20+6=26)[/URL] [B](CRIT)[/B] [/sblock] [sblock=Hordelings] [B]Move:[/B] Get into charge position as needed [B]Standard: [/B] Attack or Charge [URL="http://invisiblecastle.com/roller/view/3316543/"]H2(Nalkyr);H5(Charge Nalkyr);H6(Charge Caim);H7 (Charge Lenyara);H8 (Charge Caim) (1d20+8=16, 1d20+8+1=21, 1d20+8+1=28, 1d20+8+1=15, 1d20+8+1=15)[/URL] [B](MISS, HIT, CRIT, MISS, MISS)[/B][/sblock] [GM]Turn Summary The Scout misses Caim and crits Chupacabra for 11 damage and onging 5. Brave 1 hits Caim for 11 damage and immobilizes her. Brave 2 crits Nalkyr for 17 damage and immobilizes him. A hordeling hits Nalkyr for 4 and another crits Caim for 7. All others miss.[/GM] [/QUOTE]
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Wizards In Winter - Low-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)
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