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Wizards In Winter - Low-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)
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<blockquote data-quote="Someone" data-source="post: 5766008" data-attributes="member: 5656"><p>The blow smashes the winged horror on the ground, but not for long. It shakes his head, cleans his wings of snow and quickly flies towards one of the surviving barbarians, latching onto him and viciously biting. He tears a good piece of him, but it's only clothes.</p><p></p><p>[sblock=actions]</p><p>Start of turn: Take 5 ongoing, which depeletes 3 temporary hit points and deals 2 actual damage.</p><p><s>Move: To current position, ending at altitude 1. Notice that the flying rules IIRC allow to fly higher than the altitude limit as long you end your turn at the maximum allowed altitude. This means I can fly higher than the barbarian's threatened area, not needing to surround them to arrive at the desired position.</s></p><p><s>Standard action: Five storms on close burst 1, targeting S1 and B1. Both attacks fail.</s></p><p></p><p>Move: Fly to R28, attacking B1 with fallen needle. Keeping the rolls from the ammended turn, the attack fails.</p><p></p><p>Minor: Fallen needle movement technique, shifting to current position. Since I'm flying I suppose the rules for difficult/slippery terrain don't apply, unless it's a very strange snow</p><p></p><p>End of turn: Successfully save VS ongoing damage[/sblock]</p><p></p><p></p><p>[sblock=Statblock]<a href="http://l4w.wikia.com/wiki/PC:El_Chupacabra_(or_The_Horrible_Creature_in_the_Bird_Cage)" target="_blank">El Chupacabra (or the Horrible Creature in the bird cage)</a> - Pixie monk 1 </p><p>Status: </p><p>Initiative: +5, Passive perception: 15, Passive Insight: 10</p><p>AC:20 Fort:14 Ref:16 Will:12 </p><p>HP: 28/28 THP: 0 Bloodied: 14 Surge value: 7 Surges/day: 10/10 </p><p>Speed: 4 walking, 6 flying (max altitude 1), AP: 1</p><p>Melee Basic Attack: +3 vs AC, 1d6+1 or 1d8 (unarmed) </p><p> </p><p>Powers: </p><p><span style="color: green">Fallen Needle, Five Storms</span> </p><p><span style="color: red">Swift River Floods, Pixie dust, Shadow Wrought weapon, Shrink</span> </p><p><span style="color: gray">Steel Avalanche</span>[/sblock]</p></blockquote><p></p>
[QUOTE="Someone, post: 5766008, member: 5656"] The blow smashes the winged horror on the ground, but not for long. It shakes his head, cleans his wings of snow and quickly flies towards one of the surviving barbarians, latching onto him and viciously biting. He tears a good piece of him, but it's only clothes. [sblock=actions] Start of turn: Take 5 ongoing, which depeletes 3 temporary hit points and deals 2 actual damage. [s]Move: To current position, ending at altitude 1. Notice that the flying rules IIRC allow to fly higher than the altitude limit as long you end your turn at the maximum allowed altitude. This means I can fly higher than the barbarian's threatened area, not needing to surround them to arrive at the desired position. Standard action: Five storms on close burst 1, targeting S1 and B1. Both attacks fail.[/s] Move: Fly to R28, attacking B1 with fallen needle. Keeping the rolls from the ammended turn, the attack fails. Minor: Fallen needle movement technique, shifting to current position. Since I'm flying I suppose the rules for difficult/slippery terrain don't apply, unless it's a very strange snow End of turn: Successfully save VS ongoing damage[/sblock] [sblock=Statblock][URL=http://l4w.wikia.com/wiki/PC:El_Chupacabra_(or_The_Horrible_Creature_in_the_Bird_Cage)]El Chupacabra (or the Horrible Creature in the bird cage)[/URL] - Pixie monk 1 Status: Initiative: +5, Passive perception: 15, Passive Insight: 10 AC:20 Fort:14 Ref:16 Will:12 HP: 28/28 THP: 0 Bloodied: 14 Surge value: 7 Surges/day: 10/10 Speed: 4 walking, 6 flying (max altitude 1), AP: 1 Melee Basic Attack: +3 vs AC, 1d6+1 or 1d8 (unarmed) Powers: [COLOR=green]Fallen Needle, Five Storms[/COLOR] [COLOR=red]Swift River Floods, Pixie dust, Shadow Wrought weapon, Shrink[/COLOR] [COLOR=gray]Steel Avalanche[/COLOR][/sblock] [/QUOTE]
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Wizards In Winter - Low-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)
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