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Wizards In Winter - Low-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)
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<blockquote data-quote="WEContact" data-source="post: 5782873" data-attributes="member: 69684"><p>[ooc]If anybody with forced movement can reach us, Nalkyr would REALLY appreciate it.</p><p></p><p>I'm hoping that the blind will keep her from teleporting, since teleports require LoS unless they state otherwise.[/ooc]</p><p></p><p>Caim pursues the fleeing dryad instantly. She ignores the thing's words, barely hears them. They're white noise, and she is implacable. She vaults the treacherous brambles without sparing them a thought, and closes in. She knows that Nalkyr, bewitched, will attempt to defend his captor, but that doesn't matter- if she has to beat him half to death in order to kill this witch, she would. She swings her iron tonfa low, catching the dryad in the chest. Nalkyr takes some of the blow and retaliates, but not before Caim lets loose with an explosive psychic attack, unintelligibly warping Adnasia's vision.</p><p></p><p>[sblock=Actions]Move: ->Y18</p><p>Minor: Battlemind's Demand - Adnasia</p><p>Standard: Twisted Eye Aug2 HIT AC 27 (CA, prone) for 5 damage and blind ueomnt, and 5 damage to Nalkyr[/sblock]</p><p><span style="font-family: 'Verdana'">[sblock=Statblock]<a href="http://l4w.wikia.com/wiki/PC:Caim_%28WEContact%29" target="_blank">Caim</a> - Female Half-Elf Fighter|Battlemind 1 </span></p><p><span style="font-family: 'Verdana'">Status: +2 speed, ignore difficult terrain</span></p><p><span style="font-family: 'Verdana'">Initiative: +1, Passive perception: 10, Passive Insight: 17</span></p><p><span style="font-family: 'Verdana'">AC:19 Fort:15 Ref:13 Will:15 PP:0</span></p><p><span style="font-family: 'Verdana'">HP: 24/33 Bloodied: 16 Surge value: 8 Surges/day: 8/13</span></p><p><span style="font-family: 'Verdana'">Speed: 5 squares, AP: 0, Second Wind: used, Temporary HP: 4</span></p><p><span style="font-family: 'Verdana'">Melee Basic Attack: +5 vs AC, 1d6+2 (Only use after Eldritch Strike and all PP are expended) </span></p><p><span style="font-family: 'Verdana'">Powers: <span style="color: green">Brash Strike, Twisted Eye, Battlemind's Demand, Blurred Step,</span> <span style="color: red"><s>Guardian's Counter, Eldritch Strike</s>,</span> <span style="color: gray">Steel Unity Strike</span>[/sblock]</span></p><p><span style="font-family: 'Verdana'">[sblock=Out-of-Turn Action Conditions]Caim will always use Blurred Step if doing so does not distance her from an enemy which she considers significantly higher priority than the enemy triggering Blurred Step.[/sblock]</span></p></blockquote><p></p>
[QUOTE="WEContact, post: 5782873, member: 69684"] [ooc]If anybody with forced movement can reach us, Nalkyr would REALLY appreciate it. I'm hoping that the blind will keep her from teleporting, since teleports require LoS unless they state otherwise.[/ooc] Caim pursues the fleeing dryad instantly. She ignores the thing's words, barely hears them. They're white noise, and she is implacable. She vaults the treacherous brambles without sparing them a thought, and closes in. She knows that Nalkyr, bewitched, will attempt to defend his captor, but that doesn't matter- if she has to beat him half to death in order to kill this witch, she would. She swings her iron tonfa low, catching the dryad in the chest. Nalkyr takes some of the blow and retaliates, but not before Caim lets loose with an explosive psychic attack, unintelligibly warping Adnasia's vision. [sblock=Actions]Move: ->Y18 Minor: Battlemind's Demand - Adnasia Standard: Twisted Eye Aug2 HIT AC 27 (CA, prone) for 5 damage and blind ueomnt, and 5 damage to Nalkyr[/sblock] [FONT=Verdana][sblock=Statblock][URL="http://l4w.wikia.com/wiki/PC:Caim_%28WEContact%29"]Caim[/URL] - Female Half-Elf Fighter|Battlemind 1 Status: +2 speed, ignore difficult terrain Initiative: +1, Passive perception: 10, Passive Insight: 17 AC:19 Fort:15 Ref:13 Will:15 PP:0 HP: 24/33 Bloodied: 16 Surge value: 8 Surges/day: 8/13 Speed: 5 squares, AP: 0, Second Wind: used, Temporary HP: 4 Melee Basic Attack: +5 vs AC, 1d6+2 (Only use after Eldritch Strike and all PP are expended) Powers: [COLOR=green]Brash Strike, Twisted Eye, Battlemind's Demand, Blurred Step,[/COLOR] [COLOR=red][s]Guardian's Counter, Eldritch Strike[/s],[/COLOR] [COLOR=gray]Steel Unity Strike[/COLOR][/sblock] [sblock=Out-of-Turn Action Conditions]Caim will always use Blurred Step if doing so does not distance her from an enemy which she considers significantly higher priority than the enemy triggering Blurred Step.[/sblock][/FONT] [/QUOTE]
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Wizards In Winter - Low-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)
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