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Wizards In Winter - Low-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)
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<blockquote data-quote="Son of Meepo" data-source="post: 5905473" data-attributes="member: 78756"><p><strong>Peryton 1</strong></p><p></p><p>Swoops in and crashes into the pixie creature with his antlers knocking the tiny creature to the ground before retreating up the side of the wall.</p><p></p><p>[sblock=actions]<strong>Start of Turn:</strong> Designates Chupacabra as prey.</p><p><strong>Standard:</strong> Flyby Attack</p><p><a href="http://invisiblecastle.com/roller/view/3509732/" target="_blank"><strong>Flyby Attack </strong>(2d6+8=19, 1d20+9=22)</a> <strong>(HIT)</strong>[/sblock]</p><p></p><p><strong>Peryton 2</strong></p><p></p><p>Flies down and knock the dragonborn off his feet.</p><p></p><p>[sblock=actions]<strong>Start of Turn:</strong> Designates Marrgash as prey.</p><p><strong>Standard:</strong> Flyby Attack</p><p><a href="http://invisiblecastle.com/roller/view/3509738/" target="_blank"><strong>Flyby Attack </strong>(2d6+8=14, 1d20+9=18)</a> <strong>(HIT)</strong>[/sblock]</p><p></p><p><strong>Peryton 3</strong></p><p></p><p>Decides to go after the woman casting spells at him from the mouth of the nearby cave.</p><p></p><p>[sblock=actions]<strong>Start of Turn:</strong> Designates Ilex as prey.</p><p><strong>Move: </strong> To entrance to cave.</p><p><strong>Standard:</strong> Antler Bash</p><p><a href="http://invisiblecastle.com/roller/view/3509751/" target="_blank"><strong>Antler Bash </strong>(2d6+8=16, 1d20+9=20)</a> <strong>(HIT)</strong>[/sblock]</p><p></p><p><strong>Peryton 4</strong></p><p></p><p>Angered by El Chupacbra's attack, he decides to try to make a meal of the creature, but he cannot catch up to him.</p><p></p><p>[sblock=actions]<strong>Start of Turn:</strong> Designates Chupacabra as prey.</p><p><strong>Standard: </strong> Antler Bash</p><p><a href="http://invisiblecastle.com/roller/view/3509756/" target="_blank"><strong>Antler Bash</strong> (2d6+8=15, 1d20+9+2-2=20)</a> (MISS)[/sblock]</p><p></p><p>[sblock=attack routines]<strong>Antler Bash</strong></p><p><em>Attack:</em> Melee 1 (one creature); +9 vs. AC</p><p><em>Hit: </em>2d6 + 3 damage, or 2d6 + 8 against the creature designated as the peryton’s prey. In addition, the target falls prone.</p><p><strong></strong></p><p><strong>Flyby Attack</strong></p><p><em>Effect: </em>The peryton flies up to its fly speed and uses antler bash once at any point during the movement. The peryton does not provoke opportunity attacks when moving away from the target of the attack.[/sblock]</p><p></p><p>[sblock=Lenyara]Having observed them for a few rounds, it appears that the peryton are too intelligent (10) and wise (14) to engage an enemy that is waiting when they have a mobility advantage. (That is if you keep readying, they will just ignore Lenyara to go after other targets.)[/sblock]</p></blockquote><p></p>
[QUOTE="Son of Meepo, post: 5905473, member: 78756"] [B]Peryton 1[/B] Swoops in and crashes into the pixie creature with his antlers knocking the tiny creature to the ground before retreating up the side of the wall. [sblock=actions][B]Start of Turn:[/B] Designates Chupacabra as prey. [B]Standard:[/B] Flyby Attack [url=http://invisiblecastle.com/roller/view/3509732/][B]Flyby Attack [/B](2d6+8=19, 1d20+9=22)[/url] [B](HIT)[/B][/sblock] [B]Peryton 2[/B] Flies down and knock the dragonborn off his feet. [sblock=actions][B]Start of Turn:[/B] Designates Marrgash as prey. [B]Standard:[/B] Flyby Attack [url=http://invisiblecastle.com/roller/view/3509738/][B]Flyby Attack [/B](2d6+8=14, 1d20+9=18)[/url] [B](HIT)[/B][/sblock] [B]Peryton 3[/B] Decides to go after the woman casting spells at him from the mouth of the nearby cave. [sblock=actions][B]Start of Turn:[/B] Designates Ilex as prey. [B]Move: [/B] To entrance to cave. [B]Standard:[/B] Antler Bash [url=http://invisiblecastle.com/roller/view/3509751/][B]Antler Bash [/B](2d6+8=16, 1d20+9=20)[/url] [B](HIT)[/B][/sblock] [B]Peryton 4[/B] Angered by El Chupacbra's attack, he decides to try to make a meal of the creature, but he cannot catch up to him. [sblock=actions][B]Start of Turn:[/B] Designates Chupacabra as prey. [B]Standard: [/B] Antler Bash [url=http://invisiblecastle.com/roller/view/3509756/][B]Antler Bash[/B] (2d6+8=15, 1d20+9+2-2=20)[/url] (MISS)[/sblock] [sblock=attack routines][B]Antler Bash[/B] [I]Attack:[/I] Melee 1 (one creature); +9 vs. AC [I]Hit: [/I]2d6 + 3 damage, or 2d6 + 8 against the creature designated as the peryton’s prey. In addition, the target falls prone. [B] Flyby Attack[/B] [I]Effect: [/I]The peryton flies up to its fly speed and uses antler bash once at any point during the movement. The peryton does not provoke opportunity attacks when moving away from the target of the attack.[/sblock] [sblock=Lenyara]Having observed them for a few rounds, it appears that the peryton are too intelligent (10) and wise (14) to engage an enemy that is waiting when they have a mobility advantage. (That is if you keep readying, they will just ignore Lenyara to go after other targets.)[/sblock] [/QUOTE]
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Wizards In Winter - Low-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)
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