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<blockquote data-quote="Zinovia" data-source="post: 4898797" data-attributes="member: 57373"><p>I concur with all of the above on point buy versus rolled stats. I was the one in the last campaign who got unlucky on my stat rolls and had a 16 as my highest score compared to everyone else with 18's. Point buy avoids those issues - just don't restrict it to the standard array and you'll be able to build all kinds of characters. </p><p></p><p>I have a battle cleric that hits stuff with a big sword and still has plenty of healing to go around. It's quite possible to make a cleric based on strength, especially with the new goodies from Divine Power. Or go the other way - if she wants high strength and int, recommend that she play a warlord. The only leader in the group I run now is a tactical warlord, and we do fine. There's no reason she has to play a devoted (laser) cleric if she doesn't want to, but she should understand that the stats are what determine the likelihood of hitting. If she wants to hit, she needs to choose a class and powers that work off the stats she has. Or vice versa - put the stats where she needs them to use the types of powers she wants to use.</p></blockquote><p></p>
[QUOTE="Zinovia, post: 4898797, member: 57373"] I concur with all of the above on point buy versus rolled stats. I was the one in the last campaign who got unlucky on my stat rolls and had a 16 as my highest score compared to everyone else with 18's. Point buy avoids those issues - just don't restrict it to the standard array and you'll be able to build all kinds of characters. I have a battle cleric that hits stuff with a big sword and still has plenty of healing to go around. It's quite possible to make a cleric based on strength, especially with the new goodies from Divine Power. Or go the other way - if she wants high strength and int, recommend that she play a warlord. The only leader in the group I run now is a tactical warlord, and we do fine. There's no reason she has to play a devoted (laser) cleric if she doesn't want to, but she should understand that the stats are what determine the likelihood of hitting. If she wants to hit, she needs to choose a class and powers that work off the stats she has. Or vice versa - put the stats where she needs them to use the types of powers she wants to use. [/QUOTE]
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